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Please fix the bug: 'Uncaught TypeError: Graphics is not a constructor' in or related to this line: 'self.graphics = new Graphics();' Line Number: 34
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the idea of the game is that when the player taps and holds down on the letters, a line will be drawn along between them, it's path spelling out the word that the player is trying to express. please add visuals for this
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use a unique graphics assets for the larger circle
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behind the letters arranged in a circle, show a larger circle, centerd toencompas them all
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading '0')' in or related to this line: 'return levels[currentLevel];' Line Number: 83
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when game starts, show level 1
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When a level starts, the letters for that set are shown equally distributed in a circle near the bottom half of the screen
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this game has 30 levels, each with a different set of letters. please make a structure for that.
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Guess The Words
===================================================================
--- original.js
+++ change.js
@@ -24,9 +24,12 @@
});
// Class for Line
var Line = Container.expand(function () {
var self = Container.call(this);
- self.graphics = new Graphics();
+ self.graphics = LK.getAsset('line', {
+ anchorX: 0.0,
+ anchorY: 0.0
+ });
self.addChild(self.graphics);
self.drawLine = function (startX, startY, endX, endY) {
self.graphics.clear();
self.graphics.lineStyle(5, 0xffffff, 1);
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