User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'coinGainText.alpha = 1 - fadeProgress;' Line Number: 233
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'coinGainText.alpha = 1 - fadeProgress;' Line Number: 235
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'coinGainText.alpha = 1 - fadeProgress;' Line Number: 233
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'coinGainText.alpha = 1 - fadeProgress;' Line Number: 236
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'coinGainText.alpha = 1 - fadeProgress;' Line Number: 236
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'coinGainText.alpha = 1 - fadeProgress;' Line Number: 236
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'coinGainText.alpha = 1 - fadeProgress;' Line Number: 233
User prompt
Tira esse texto, não tá funcionando
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Mover o text effect um pouco para direita
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Move mais
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Adcionar a global variable da ernegia do player abaixo da variável de moedas
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Coloque a variável
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Ainda não tá aparecendo
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Aquele "0" lá em cima não faz nada, então coloque como a energia do player, e transforme em uma global variable
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Please fix the bug: 'scoreText is not defined' in or related to this line: 'hpWoodText.y = scoreText.height;' Line Number: 129
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A energia do player é recuperada a cada segundo (máximo enegia:100]
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O dano depende do gasto da ernegia do player
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Se a energia do player estiver 0, o sprite do player fica como "player machucado" com a animação, e depois de 3 segundos, vai para a animação "player levantando"
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Adcionar o botão de upgrades no lado esquerdo baixo da tela
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Criar um botão de upgrades no lado esquerdo baixo da tela
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Carrega o ativo então
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Eu vi, mas ele tá invisível
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Acho que é o layer, colocar o botão de upgrade na frente do background
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O botão tá atrás do fundo. Coloca lá na frente do fundo!
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Remova o fundo.
===================================================================
--- original.js
+++ change.js
@@ -152,15 +152,12 @@
// Add coins when the wood is broken
coins += 10; // Add 10 coins
coinsText.setText(coins.toString());
// Create a text effect for gaining coins
- if (!coinGainText) {
- // Ensure coinGainText is initialized only once
- coinGainText = new Text2('+10', {
- size: 100,
- fill: 0xFFFF00 // Yellow color for the coin gain text
- });
- }
+ coinGainText = new Text2('+10', {
+ size: 100,
+ fill: 0xFFFF00 // Yellow color for the coin gain text
+ });
coinGainText.anchor.set(0.5, 0.5);
coinGainText.x = woodenBlock.x;
coinGainText.y = woodenBlock.y - woodenBlock.height / 2;
// Add the coin gain text to the game
A small piece of wood.
a hanging rope. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
piece_of_wood. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Upgrade button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Gold_button_icon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
crown. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
raw piece of wood. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Metal. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Chair. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
create a hand icon breaking a brick in half. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Play_button. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Diamond_icon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
pixel person with black hair, black pants, black eyes, and blue clothes making a V with hands jumping in a rain of diamonds. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Shop_icon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows