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Update gameline class as needed with: var GameLine = Container.expand(function(isVertical, yPos) { var self = Container.call(this); // Create line using the shape asset var line = self.attachAsset('line', { anchorX: isVertical ? 0.5 : 0, // Horizontal lines anchor left anchorY: 0.5 }); // Configure based on orientation if (isVertical) { line.width = 10; line.height = 2732; self.x = 2048 * 0.2; } else { line.width = 2048; line.height = 4; self.x = 0; // Start from left edge self.y = yPos; } return self; });
Code edit (3 edits merged)
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Move the score to the top of the screen.
Code edit (1 edits merged)
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Please fix the bug: 'Maximum call stack size exceeded.' in or related to this line: 'game.update = function () {};' Line Number: 50
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Import tween and facekit plugins ↪💡 Consider importing and using the following plugins: @upit/tween.v1, @upit/facekit.v1
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Please fix the bug: 'undefined is not a constructor (evaluating 'new Text("0")')' in or related to this line: 'self.scoreText = new Text("0");' Line Number: 56
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Import facekit plugin ↪💡 Consider importing and using the following plugins: @upit/facekit.v1
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Please fix the bug: 'ReferenceError: Can't find variable: facekit' in or related to this line: 'if (facekit.volume > VOLUME_THRESHOLD) {' Line Number: 79 ↪💡 Consider importing and using the following plugins: @upit/facekit.v1
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Please fix the bug: 'undefined is not a constructor (evaluating 'new Text("0")')' in or related to this line: 'scoreText = new Text("0");' Line Number: 65
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Remove the notes array and the create note method.
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Remove the player from the game.
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Remove the Player class.
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Remove the Note class.
Initial prompt
Song Hero
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var facekit = LK.import("@upit/facekit.v1"); /**** * Classes ****/ var GameLine = Container.expand(function (isVertical, yPos) { var self = Container.call(this); // Create line using the shape asset var line = self.attachAsset('line', { anchorX: 0.5, anchorY: 0.5 }); // Configure based on orientation if (isVertical) { line.width = 10; line.height = 2732; // Full height self.x = 2048 * 0.2; // 1/5 from left } else { line.width = 2048; // Full width line.height = 4; self.x = 0; self.y = yPos; } return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 //Init game with black background }); /**** * Game Code ****/ // Create score display var scoreText = new Text2("0", { size: 120, fill: 0xFFFFFF }); scoreText.anchor.set(0.5, 0); LK.gui.top.addChild(scoreText); // Game update function //<Assets used in the game will automatically appear here> game.update = function () {};
===================================================================
--- original.js
+++ change.js
@@ -4,8 +4,32 @@
var tween = LK.import("@upit/tween.v1");
var facekit = LK.import("@upit/facekit.v1");
/****
+* Classes
+****/
+var GameLine = Container.expand(function (isVertical, yPos) {
+ var self = Container.call(this);
+ // Create line using the shape asset
+ var line = self.attachAsset('line', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ // Configure based on orientation
+ if (isVertical) {
+ line.width = 10;
+ line.height = 2732; // Full height
+ self.x = 2048 * 0.2; // 1/5 from left
+ } else {
+ line.width = 2048; // Full width
+ line.height = 4;
+ self.x = 0;
+ self.y = yPos;
+ }
+ return self;
+});
+
+/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000 //Init game with black background
A surfer standing and riding on a surfboard. Side profile. Cartoon. Full body. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A peaked blue rock. Cartoon style.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Poseidon’s face. Cartoon style.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
An opened pair of lips as if singing . Light Skin color. Cell shading vector art style. Facing forward. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
A tropical fish. Cartoon.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows