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Where it says //Fire partiles go here spawn fire particles every tick%5
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Add a fire particle class to the game
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Please fix the bug: 'ReferenceError: Can't find variable: multiplier' in or related to this line: 'var scoreIndicator = game.addChild(new ScoreIndicatorLabel(baseValue * multiplier, bubble.type));' Line Number: 684
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Please fix the bug: 'Script error.' in or related to this line: 'var streakUX = game.addChild(new StreakUX());' Line Number: 718
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rename StreakUX to BonusUX
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Please fix the bug: 'Script error.' in or related to this line: 'var streakUX = self.addChild(new StreakUX());' Line Number: 716
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In streak ux insert a streak label at //Insert label here
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Implement self.calculateWarningScoreList = function () {}; which should return 13 warning values based on how many bubbles are getting close to the bottom of the screen. The goal being to show a warning to the user that some balls are getting close to the bottom.
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===================================================================
--- original.js
+++ change.js
@@ -137,9 +137,9 @@
self.update = function () {
if (isFireBall) {
if (++spawnMod % 5 == 0 && self.parent) {
// Spawn fire particles every 5 ticks
- var fireParticle = game.addChild(new FireParticle());
+ var fireParticle = self.parent.addChild(new FireParticle());
fireParticle.x = self.x;
fireParticle.y = self.y;
}
}
Circular white gradient circle on black background. Gradient from white on the center to black on the outer edge all around.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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