Code edit (6 edits merged)
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include the tween plugin and nothing else ↪💡 Consider importing and using the following plugins: @upit/tween.v1
Code edit (12 edits merged)
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Please fix the bug: 'container is not a function. (In 'container(new Platform(width))', 'container' is an instance of Object)' in or related to this line: 'platformGraphics = width;' Line Number: 32
Code edit (1 edits merged)
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Code edit (2 edits merged)
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Add a platform class to the game
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Please fix the bug: 'ReferenceError: Can't find variable: bridge' in or related to this line: 'bridge.width = facekit.pitch;' Line Number: 37
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Add the facekit api ↪💡 Consider importing and using the following plugins: @upit/facekit.v1
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Pitch Bridges
/**** * Plugins ****/ var facekit = LK.import("@upit/facekit.v1"); /**** * Classes ****/ // Bridge class to represent the bridge being built var Bridge = Container.expand(function () { var self = Container.call(this); var bridgeGraphics = self.attachAsset('bridge', { anchorX: 0, anchorY: 0.5 }); // Method to update the bridge's width based on voice pitch }); // Platform class to represent the platform in the game var Platform = Container.expand(function (width) { var self = Container.call(this); var platformGraphics = self.attachAsset('platform', { anchorX: 0.5, anchorY: 0 }); self.height = 500; platformGraphics = width; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 //Init game with black background }); /**** * Game Code ****/ var container = game.addChild(new Container()); var platforms = []; function addPlatform(x, width) { var platform = container.addChild(new Platform(width)); platform.y = 2400; platform.x = x; platform.width = width; } addPlatform(200, 500); addPlatform(700, 100); addPlatform(1200, 300); addPlatform(1700, 300); var bridge = game.addChild(new Bridge());
===================================================================
--- original.js
+++ change.js
@@ -15,15 +15,16 @@
});
// Method to update the bridge's width based on voice pitch
});
// Platform class to represent the platform in the game
-var Platform = Container.expand(function () {
+var Platform = Container.expand(function (width) {
var self = Container.call(this);
var platformGraphics = self.attachAsset('platform', {
anchorX: 0.5,
anchorY: 0
});
self.height = 500;
+ platformGraphics = width;
});
/****
* Initialize Game
@@ -34,21 +35,17 @@
/****
* Game Code
****/
-var bridge = game.addChild(new Bridge());
-bridge.x = 500;
-bridge.y = 500;
-/*game.update = function () {
- bridge.width = facekit.pitch;
-};*/
-var container = new Container();
+var container = game.addChild(new Container());
var platforms = [];
function addPlatform(x, width) {
- var platform = game.addChild(new Platform());
- platform.y = 2500;
+ var platform = container.addChild(new Platform(width));
+ platform.y = 2400;
platform.x = x;
platform.width = width;
}
addPlatform(200, 500);
-addPlatform(700, 75);
-addPlatform(1200, 300);
\ No newline at end of file
+addPlatform(700, 100);
+addPlatform(1200, 300);
+addPlatform(1700, 300);
+var bridge = game.addChild(new Bridge());
\ No newline at end of file
White gameplay character, black outline. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
White ribbon banner with text "Hit this pitch with your voice". Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Fast white up arrow. Simple design. Black background.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows