User prompt
make box3 next to megaUpgradeButton
User prompt
make a box2 next to the UpgradeButton
User prompt
make a box 2 next to upgradeButton
User prompt
make a box next to upgradeButton
User prompt
move the box a little longer away from the upgrade
User prompt
write next to the upgrade 50$ 1+click
User prompt
make prices for the different buttons
User prompt
make megaUpgradeButton lower down
User prompt
make another Upgrade button for 10000 that gives 20* clicking
User prompt
make upgradeButton cost 200$ and give 5* clicking
User prompt
make a upgrade button below the upgrade
User prompt
Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'anchor')' in this line: 'self.anchor.set(anchorX, anchorY);' Line Number: 54
User prompt
make a text
User prompt
make a box next to the upgrade
User prompt
make a text below the upgrade saying´ ketchup 50$ 2x click´
User prompt
make a upgrade option in the top right corner for 50$
Initial prompt
pizza clicker
===================================================================
--- original.js
+++ change.js
@@ -63,8 +63,27 @@
self.update = function () {
// Add any updates per frame here if needed
};
});
+// MegaUpgradeButton class
+var MegaUpgradeButton = Container.expand(function () {
+ var self = Container.call(this);
+ var megaUpgradeButtonGraphics = self.createAsset('megaUpgradeButton', 'Mega Upgrade button', 0.5, 0.5);
+ self.cost = 10000; // Cost of the mega upgrade button
+ self.onClick = function () {
+ if (LK.getScore() >= self.cost) {
+ // Deduct cost and increase pizza value significantly
+ LK.setScore(LK.getScore() - self.cost);
+ pizza.value += 20 * 20; // Now each click will earn 20 times more
+ // Update score text
+ scoreTxt.setText("$" + LK.getScore());
+ // Add a visual effect or animation if needed
+ }
+ };
+ self.update = function () {
+ // Add any updates per frame here if needed
+ };
+});
/****
* Initialize Game
****/
@@ -125,5 +144,13 @@
// Update the pizza and upgrade each frame
pizza.update();
upgrade.update();
});
+// Create and position the new mega upgrade button
+var megaUpgradeButton = game.addChild(new MegaUpgradeButton());
+megaUpgradeButton.x = upgrade.x;
+megaUpgradeButton.y = upgradeButton.y + upgradeButton.height + 20;
+// Event listener for clicking the new mega upgrade button
+megaUpgradeButton.on('down', function (obj) {
+ megaUpgradeButton.onClick();
+});
// No need for additional game logic as the game is simple: click the pizza to earn money
\ No newline at end of file
hotdog with no mustard no ketchup only bread and dog. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
make a ketchup bottle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
yellow mustard. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Pickles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
write 50$ on a sign. no shadow, 2D
write 200$ on a sign. no shadow, 2D
write 10000$ on a sign. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.