User prompt
create a clock shape like this 00:00
User prompt
make a clock
User prompt
make the background of nightmare mode not match with the enemy color
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'tint')' in or related to this line: 'enemy.enemyBody.tint = 0x990000; // Change enemy body color to a distinct red' Line Number: 279
User prompt
Please fix the bug: 'Uncaught ReferenceError: enemyBody is not defined' in or related to this line: 'enemyBody.tint = 0x990000; // Change enemy body color to a distinct red' Line Number: 279
User prompt
make the enemy red, but not matching with the background at nightmare mode
User prompt
make the background color is red, but not matching with the enemy color
User prompt
if NIGHTMARE MODE selected, change the background to red and increase the enemy speed
User prompt
change the normal mode text font to white
User prompt
change the mode 2 selection to become NIGHTMARE MODE and change the font color to red
User prompt
change the mode 1 text to normal mode
User prompt
remove SELECT GAME MODE text at the gamemode selection
User prompt
remove the NIGHT OF THE MASSACRE text at the gamemode selection
User prompt
change the NIGHT OF THE MASSACRE text to NIGHT OF THE MASSACRE 2
User prompt
decrease the NIGHT OF THE MASSACRE size
User prompt
make the NIGHT OF THE MASSACRE text to the start game screen
User prompt
make the gamemode selection appear after start game clicked
User prompt
add a gamemode selection
User prompt
Please fix the bug: 'ReferenceError: npcs is not defined' in or related to this line: 'for (var i = 0; i < npcs.length; i++) {' Line Number: 62
User prompt
Please fix the bug: 'ReferenceError: npcs is not defined' in or related to this line: 'for (var i = 0; i < npcs.length; i++) {' Line Number: 62
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'bullet.x = player.x;' Line Number: 270
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot set properties of null (setting 'x')' in or related to this line: 'if (player) {' Line Number: 262
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot set properties of null (setting 'x')' in or related to this line: 'player.x = x;' Line Number: 262
User prompt
Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'x')' in or related to this line: 'player.x = x;' Line Number: 262
User prompt
Please fix the bug: 'ReferenceError: bullets is not defined' in or related to this line: 'for (var j = bullets.length - 1; j >= 0; j--) {' Line Number: 291
===================================================================
--- original.js
+++ change.js
@@ -203,8 +203,27 @@
self.update = function () {
// Player update logic
};
});
+// Define a StartScreen class
+var StartScreen = Container.expand(function () {
+ var self = Container.call(this);
+ // Create a start game button
+ var startButton = new Text2('Start Game', {
+ size: 150,
+ fill: "#00ff00"
+ });
+ startButton.anchor.set(0.5, 0.5);
+ startButton.x = 2048 / 2;
+ startButton.y = 2732 / 2;
+ self.addChild(startButton);
+ // Add event listener to start button
+ startButton.down = function () {
+ self.destroy(); // Remove start screen
+ var menuScreen = game.addChild(new MenuScreen()); // Show game mode selection
+ };
+});
+// Add the start screen to the game
// Define a Tree class
var Tree = Container.expand(function () {
var self = Container.call(this);
var treeTrunk = self.attachAsset('treeTrunk', {
@@ -231,10 +250,10 @@
var enemies = [];
var player = null;
var bullets = [];
var npcs = [];
-// Add the menu screen to the game
-var menuScreen = game.addChild(new MenuScreen());
+// Add the start screen to the game
+var startScreen = game.addChild(new StartScreen());
function initializeGame(mode) {
console.log("Selected Game Mode:", mode);
// Initialize player
player = game.addChild(new Player());