User prompt
Let the score increase by one
User prompt
The awards I have won are collected and written on the screen as a score
User prompt
The words "+1 Net" should be written on the prize. and should be a little bigger.
User prompt
spawn more prize
User prompt
Add prizes to the game that I can win
User prompt
add music to background.add sound from "background" folder.
User prompt
ı cant hear game over sound
User prompt
When the game is over, when my character hits an obstacle, the sound in the file named "hit" in the entity units should play.
User prompt
When the game is over, I want a sound to be made when my character hits an obstacle.
User prompt
When the game is over, when my character hits an obstacle, the sound in the file named "block" in the entity units should play.
User prompt
add music when game over
Remix started
Copy Flappy Bird Game
/**** * Classes ****/ //<Assets used in the game will automatically appear here> //<Write imports for supported plugins here> // Bird class representing the player character var Bird = Container.expand(function () { var self = Container.call(this); var birdGraphics = self.attachAsset('bird', { anchorX: 0.5, anchorY: 0.5 }); self.velocity = 0; self.gravity = 0.45; self.lift = -18; self.update = function () { self.velocity += self.gravity; self.y += self.velocity; // Prevent bird from falling off the screen if (self.y > 2732 - birdGraphics.height / 2) { self.y = 2732 - birdGraphics.height / 2; self.velocity = 0; } if (self.y < birdGraphics.height / 2) { self.y = birdGraphics.height / 2; self.velocity = 0; } }; self.flap = function () { self.velocity = self.lift; }; }); // Pipe class representing obstacles var Pipe = Container.expand(function () { var self = Container.call(this); var pipeGraphics = self.attachAsset('pipe', { anchorX: 0.5, anchorY: 0.5 }); self.speed = -14; self.update = function () { self.x += self.speed; if (self.x < -pipeGraphics.width / 2) { self.destroy(); } }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB // Sky blue background }); /**** * Game Code ****/ // Initialize game variables var background = game.addChild(LK.getAsset('background', { anchorX: 0.5, anchorY: 0.5 })); background.x = 2048 / 2; background.y = 2732 / 2; var bird = game.addChild(new Bird()); bird.x = 2048 / 2; bird.y = 2732 / 2; var pipes = []; var pipeInterval = 70; // Interval for pipe generation var ticks = 0; // Function to create a new pipe function createPipe() { var pipe = new Pipe(); pipe.x = 2048 + pipe.width / 2; pipe.y = Math.random() * (2732 - 400) + 200; // Random y position pipes.push(pipe); game.addChild(pipe); } // Handle game touch events game.down = function (x, y, obj) { bird.flap(); }; // Update game state game.update = function () { bird.update(); // Generate pipes at intervals if (ticks % pipeInterval === 0) { createPipe(); } // Update pipes and check for collisions for (var i = pipes.length - 1; i >= 0; i--) { pipes[i].update(); // Track lastWasIntersecting for exact collision moment if (pipes[i].lastWasIntersecting === undefined) pipes[i].lastWasIntersecting = false; var nowIntersecting = bird.intersects(pipes[i]); if (!pipes[i].lastWasIntersecting && nowIntersecting) { LK.effects.flashScreen(0xff0000, 1000); LK.getSound('hit').play(); LK.playMusic('gameover', { loop: false }); LK.showGameOver(); } pipes[i].lastWasIntersecting = nowIntersecting; if (pipes[i].x < -pipes[i].width / 2) { pipes[i].destroy(); pipes.splice(i, 1); } } ticks++; };
===================================================================
--- original.js
+++ change.js
@@ -95,9 +95,9 @@
if (pipes[i].lastWasIntersecting === undefined) pipes[i].lastWasIntersecting = false;
var nowIntersecting = bird.intersects(pipes[i]);
if (!pipes[i].lastWasIntersecting && nowIntersecting) {
LK.effects.flashScreen(0xff0000, 1000);
- LK.getSound('block').play();
+ LK.getSound('hit').play();
LK.playMusic('gameover', {
loop: false
});
LK.showGameOver();
The text color should be white. The background should be orange. The text ÖSYM should be written. . No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
It will be a round ball surrounded by thorns. It will have the words 2025 YKS written on it. The ball will look realistic.Let there be fires around it. Let the writing on it be black and thick. . No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat