User prompt
ismimi giremiyorum buton ekle
User prompt
hiç bişi yapma sadece ismini gir yerine tıklayıp kendi ismimi yazabileyim
User prompt
o zaman kaydetmesin ismimi giremiyorum tıklanmıyor
User prompt
Please fix the bug: 'The supplied DisplayObject must be a child of the caller' in or related to this line: 'game.setChildIndex(nameInfo, game.children.length - 1);' Line Number: 204
User prompt
visible hatalarını sil
User prompt
Please fix the bug: 'The supplied DisplayObject must be a child of the caller' in or related to this line: 'game.setChildIndex(nameInputBtn, game.children.length - 1);' Line Number: 209
User prompt
Please fix the bug: 'hideAllMiniGames is not defined' in or related to this line: 'hideAllMiniGames();' Line Number: 207
User prompt
bütün oyunları sil
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'for (var i = 0; i < mini4Obstacles.length; i++) {' Line Number: 691
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'for (var i = 0; i < mini2Coins.length; i++) {' Line Number: 596
User prompt
Fix all the mistakes in 1 minute, if you can't fix them, delete them
User prompt
oyunun yüklenme menüsüne Welcome yazısı ekle
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInfo.visible = false;' Line Number: 466
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = false;' Line Number: 461
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInfo.visible = true;' Line Number: 366
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = true;' Line Number: 363
User prompt
bütün hata yapan şeyleri sil
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInfo.visible = false;' Line Number: 468
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInfo.visible = false;' Line Number: 468
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = false;' Line Number: 461
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = false;' Line Number: 459
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = false;' Line Number: 459
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = false;' Line Number: 456
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = false;' Line Number: 459
User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'visible')' in or related to this line: 'nameInputBtn.visible = false;' Line Number: 456
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var storage = LK.import("@upit/storage.v1"); /**** * Classes ****/ // --- Mini Game 4: Araba Sürme (Dodge Obstacles) --- // --- Mini Game 6: Sürpriz Oyun (Memory: Tap the Shown Box) --- // --- Main Menu Button Class --- var MenuButton = Container.expand(function () { var self = Container.call(this); var btnWidth = 700; var btnHeight = 180; var bg = self.attachAsset('menuBtnBg', { width: btnWidth, height: btnHeight, color: 0x2d2d2d, shape: 'box', anchorX: 0.5, anchorY: 0.5 }); self.bg = bg; var label = new Text2('', { size: 80, fill: "#fff" }); label.anchor.set(0.5, 0.5); self.addChild(label); self.label = label; self.setText = function (txt) { label.setText(txt); }; self.setColor = function (color) { bg.color = color; }; self.down = function (x, y, obj) { if (self.onClick) self.onClick(); }; return self; }); // --- Name Input Button (for name selection) --- var NameInputButton = Container.expand(function () { var self = Container.call(this); var btnWidth = 900; var btnHeight = 200; var bg = self.attachAsset('nameInputBg', { width: btnWidth, height: btnHeight, color: 0x3a3a3a, shape: 'box', anchorX: 0.5, anchorY: 0.5 }); self.bg = bg; var label = new Text2('İsmini Gir: ', { size: 80, fill: "#fff" }); label.anchor.set(0, 0.5); label.x = -btnWidth / 2 + 40; self.addChild(label); var nameText = new Text2('', { size: 80, fill: 0xFFE066 }); nameText.anchor.set(0, 0.5); nameText.x = label.x + 420; self.addChild(nameText); self.nameText = nameText; self.setName = function (txt) { nameText.setText(txt); }; self.down = function (x, y, obj) { if (self.onClick) self.onClick(); }; return self; }); /**** * Initialize Game ****/ // --- Mini Game 2: Rol Yapma (RPG: Tap to Collect Coins) --- // --- Mini Game 1: Savaş (Simple Tap to Hit) --- // --- Mini Game 5: Uzay Savaşı (Move & Shoot) --- // --- Mini Game 3: Tycoon (Tap to Earn) --- var game = new LK.Game({ backgroundColor: 0xffffff }); /**** * Game Code ****/ var playerName = storage.playerName || ''; var currentScreen = 'name'; // 'name', 'menu', 'mini1', ..., 'mini6' var miniGameScores = storage.miniGameScores || [0, 0, 0, 0, 0, 0]; // --- Loading Text --- var loadingText = new Text2('Yükleniyor', { size: 100, fill: "#000" }); loadingText.anchor.set(0.5, 0.5); loadingText.x = 2048 / 2; loadingText.y = 2732 / 2; game.addChild(loadingText); // Add 'Welcome' text to the loading screen var welcomeText = new Text2('Welcome', { size: 80, fill: "#000" }); welcomeText.anchor.set(0.5, 0.5); welcomeText.x = 2048 / 2; welcomeText.y = 2732 / 2 - 150; // Position it above the loading text game.addChild(welcomeText); showNameScreen(); // --- GUI Elements --- var guiTitle = new Text2('', { size: 120, fill: "#fff" }); guiTitle.anchor.set(0.5, 0); LK.gui.top.addChild(guiTitle); var guiScore = new Text2('', { size: 80, fill: 0xFFE066 }); guiScore.anchor.set(0.5, 0); LK.gui.top.addChild(guiScore); function showTitle(txt) { guiTitle.setText(txt); guiTitle.visible = true; } function hideTitle() { if (typeof guiTitle !== "undefined" && guiTitle) { guiTitle.visible = false; } } function showScore(txt) { guiScore.setText(txt); guiScore.visible = true; } function hideScore() { if (typeof guiScore !== "undefined" && guiScore) { guiScore.visible = false; } } // --- Name Selection Screen --- var nameInputBtn = null; if (typeof NameInputButton !== "undefined") { nameInputBtn = new NameInputButton(); nameInputBtn.x = 2048 / 2; nameInputBtn.y = 2732 / 2 - 100; nameInputBtn.setName(playerName); game.addChild(nameInputBtn); } var nameInfo = new Text2('İsminizi girmek için butona dokunun.', { size: 60, fill: "#fff" }); nameInfo.anchor.set(0.5, 0); nameInfo.x = 2048 / 2; nameInfo.y = 2732 / 2 + 60; game.addChild(nameInfo); function showNameScreen() { currentScreen = 'name'; if (typeof loadingText !== "undefined" && loadingText) { loadingText.visible = false; } if (typeof nameInputBtn !== "undefined" && nameInputBtn) { nameInputBtn.visible = true; nameInputBtn.interactive = true; nameInputBtn.buttonMode = true; // Enable button mode for better UX } if (typeof nameInfo !== "undefined" && nameInfo) { nameInfo.visible = true; } hideTitle(); hideScore(); hideMenu(); hideAllMiniGames(); // Ensure name input is on top if (game.children.includes(nameInputBtn)) { game.setChildIndex(nameInputBtn, game.children.length - 1); } if (game.children.includes(nameInfo)) { game.setChildIndex(nameInfo, game.children.length - 1); } } function hideNameScreen() { if (typeof nameInputBtn !== "undefined" && nameInputBtn) { nameInputBtn.visible = false; } if (typeof nameInfo !== "undefined" && nameInfo) { nameInfo.visible = false; } } // --- Name Input Logic (simple prompt) --- nameInputBtn.onClick = function () { var newName = ''; if (typeof prompt === 'function') { newName = prompt('İsminizi girin:', playerName); } else { // Fallback for environments without prompt newName = 'Oyuncu'; } if (newName && newName.length > 0) { playerName = newName; storage.playerName = playerName; nameInputBtn.setName(playerName); showMenu(); } }; // --- Main Menu --- if (!menuButtons) { var menuButtons = []; } var menuTitles = ["Savaş (Düşmanı Yen!)", "Rol Yapma (Altın Topla!)", "Tycoon (Fabrika Kur!)", "Araba Sürme (Engellerden Kaç!)", "Uzay Savaşı (Düşmanları Vur!)", "Sürpriz Oyun (Hafıza Kutusu!)"]; function showMenu() { currentScreen = 'menu'; if (typeof loadingText !== "undefined" && loadingText) { loadingText.visible = false; } hideNameScreen(); hideAllMiniGames(); hideScore(); showTitle("Oyun Dünyası: 6'lı Macera"); // Remove old buttons if (!menuButtons) menuButtons = []; if (!menuButtons) menuButtons = []; if (!menuButtons) menuButtons = []; for (var i = 0; i < menuButtons.length; i++) { menuButtons[i].destroy(); } menuButtons = []; // Create new buttons var startY = 700; for (var i = 0; i < 6; i++) { var btn = new MenuButton(); btn.x = 2048 / 2; btn.y = startY + i * 240; btn.setText(menuTitles[i]); btn.setColor(0x2d2d2d); btn.visible = true; // Ensure the button is displayed on top of other elements game.setChildIndex(btn, game.children.length - 1); btn.onClick = function (idx) { return function () { startMiniGame(idx + 1); }; }(i); game.addChild(btn); menuButtons.push(btn); } // Show name change button nameInputBtn.y = 2732 - 300; nameInputBtn.setName(playerName); nameInputBtn.interactive = true; game.setChildIndex(nameInputBtn, game.children.length - 1); } function hideMenu() { if (!menuButtons) menuButtons = []; for (var i = 0; i < menuButtons.length; i++) { menuButtons[i].destroy(); } menuButtons = []; } // --- Mini Game Management --- // --- Mini Game 1: Savaş (Tap to Defeat Enemy) --- var mini1Enemy = null; var mini1Score = 0; var mini1BackBtn = null; // --- Mini Game 2: Rol Yapma (Tap to Collect Coins) --- var mini2Coins = []; var mini2Score = 0; var mini2BackBtn = null; // --- Mini Game 3: Tycoon (Tap to Produce) --- var mini3Factory = null; var mini3Score = 0; var mini3BackBtn = null; // --- Mini Game 4: Araba Sürme (Dodge Obstacles) --- var mini4Car = null; var mini4Obstacles = []; var mini4Score = 0; var mini4BackBtn = null; var mini4GameOver = false; // --- Mini Game 5: Uzay Savaşı (Move & Shoot) --- var mini5Ship = null; var mini5Enemies = []; var mini5Bullets = []; var mini5Score = 0; var mini5BackBtn = null; // --- Mini Game 6: Sürpriz Oyun (Memory: Tap the Shown Box) --- var mini6Boxes = []; var mini6TargetIdx = 0; var mini6Score = 0; var mini6BackBtn = null; var mini6ShowTimer = null; function showNextMemoryBox() { for (var i = 0; i < mini6Boxes.length; i++) { mini6Boxes[i].visible = false; } mini6TargetIdx = Math.floor(Math.random() * 4); mini6Boxes[mini6TargetIdx].visible = true; } // --- Mini Game Starters --- // --- Game Move Handlers (for mini games that need it) --- // --- Game Update Loop --- // --- Initial Screen --- function hideAllMiniGames() { // This function will hide all mini games. Currently, it does nothing as all mini games have been removed. }
===================================================================
--- original.js
+++ change.js
@@ -170,8 +170,9 @@
}
if (typeof nameInputBtn !== "undefined" && nameInputBtn) {
nameInputBtn.visible = true;
nameInputBtn.interactive = true;
+ nameInputBtn.buttonMode = true; // Enable button mode for better UX
}
if (typeof nameInfo !== "undefined" && nameInfo) {
nameInfo.visible = true;
}