User prompt
Please fix the bug: 'Cannot set properties of undefined (setting 'alpha')' in or related to this line: 'scoreTxt.alpha = 0;' Line Number: 132
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'setText')' in or related to this line: 'bestScoreTxt.setText('Best: ' + bestScore);' Line Number: 128
User prompt
Please fix the bug: 'storage.get is not a function' in or related to this line: 'var bestScore = storage.get('bestScore') || 0;' Line Number: 126 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Bir başlangıç ve bitiş menüsü yap
User prompt
Birazdaha boruları uzat tam tavana gelsin
User prompt
Boruların boyunu uzat tam tavana ve zemine denk gelsin
User prompt
Borular arasındaki mesafeyi biraz daha artır ve kalınlaşma uygula
User prompt
Borular arasındaki mesafeyi artır
User prompt
Kuş arasından geçmiyor onu düzelt
User prompt
Stünlar arasındaki boşluğu artır ve tam olsun
User prompt
Bir Flappy bird oyunu yap
Code edit (1 edits merged)
Please save this source code
User prompt
Perfect Ring Drop
Initial prompt
İşaret parmağını bir delikten geçir o delikte vajina olsun
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var storage = LK.import("@upit/storage.v1"); /**** * Classes ****/ var Bird = Container.expand(function () { var self = Container.call(this); var birdSprite = self.attachAsset('bird', { anchorX: 0.5, anchorY: 0.5 }); self.velocityY = 0; self.gravity = 0.8; self.flapStrength = -12; self.isDead = false; self.lastY = 0; self.flap = function () { if (!self.isDead) { self.velocityY = self.flapStrength; LK.getSound('flap').play(); } }; self.update = function () { if (!self.isDead) { self.lastY = self.y; self.velocityY += self.gravity; self.y += self.velocityY; // Rotate bird based on velocity birdSprite.rotation = Math.max(-0.5, Math.min(0.5, self.velocityY * 0.1)); // Check ground collision if (self.y > groundY - 40) { self.y = groundY - 40; self.die(); } // Check ceiling collision if (self.y < 40) { self.y = 40; self.velocityY = 0; } } }; self.die = function () { if (!self.isDead) { self.isDead = true; LK.getSound('hit').play(); gameState = 'gameover'; // Update best score var currentScore = LK.getScore(); if (currentScore > bestScore) { bestScore = currentScore; storage.set('bestScore', bestScore); bestScoreTxt.setText('Best: ' + bestScore); } LK.setTimeout(function () { LK.showGameOver(); }, 1000); } }; return self; }); var Pipe = Container.expand(function (pipeX, gapY) { var self = Container.call(this); var topPipe = self.attachAsset('pipe', { anchorX: 0.5, anchorY: 0.0, y: 0, height: gapY - 200 }); var bottomPipe = self.attachAsset('pipe', { anchorX: 0.5, anchorY: 0.0, y: gapY + 200, height: 2732 - (gapY + 200) }); self.x = pipeX; self.speed = -4; self.scored = false; self.lastX = pipeX; self.update = function () { self.lastX = self.x; self.x += self.speed; }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB }); /**** * Game Code ****/ // Game variables var bird; var pipes = []; var groundY = 2632; var pipeSpawnTimer = 0; var pipeSpawnInterval = 180; var gameStarted = false; var gameState = 'menu'; // 'menu', 'playing', 'gameover' // Create ground var ground = game.addChild(LK.getAsset('ground', { anchorX: 0.5, anchorY: 0.5, x: 1024, y: groundY + 50 })); // Initialize best score var bestScore = storage.get('bestScore') || 0; bestScoreTxt.setText('Best: ' + bestScore); // Create bird bird = new Bird(); bird.x = 300; bird.y = 1366; game.addChild(bird); // Hide game elements initially bird.alpha = 0; scoreTxt.alpha = 0; instructionTxt.alpha = 0; // Create score display var scoreTxt = new Text2('0', { size: 120, fill: 0xFFFFFF }); scoreTxt.anchor.set(0.5, 0); scoreTxt.y = 100; LK.gui.top.addChild(scoreTxt); // Create instructions var instructionTxt = new Text2('Tap to flap!', { size: 60, fill: 0xFFFFFF }); instructionTxt.anchor.set(0.5, 0); instructionTxt.y = 300; LK.gui.top.addChild(instructionTxt); // Create start menu elements var titleTxt = new Text2('Flappy Bird', { size: 150, fill: 0xFFD700 }); titleTxt.anchor.set(0.5, 0.5); LK.gui.center.addChild(titleTxt); titleTxt.y = -200; var startButtonTxt = new Text2('TAP TO START', { size: 80, fill: 0xFFFFFF }); startButtonTxt.anchor.set(0.5, 0.5); LK.gui.center.addChild(startButtonTxt); startButtonTxt.y = 100; var bestScoreTxt = new Text2('Best: 0', { size: 60, fill: 0xFFFFFF }); bestScoreTxt.anchor.set(0.5, 0.5); LK.gui.center.addChild(bestScoreTxt); bestScoreTxt.y = 200; function spawnPipe() { var gapY = 800 + Math.random() * 1200; var pipe = new Pipe(2200, gapY); pipes.push(pipe); game.addChild(pipe); } function checkCollisions() { if (bird.isDead) return; for (var i = 0; i < pipes.length; i++) { var pipe = pipes[i]; // Check if bird passes through pipe gap for scoring if (!pipe.scored && pipe.lastX > bird.x && pipe.x <= bird.x) { pipe.scored = true; LK.setScore(LK.getScore() + 1); scoreTxt.setText(LK.getScore().toString()); LK.getSound('score').play(); } // Check collision with pipes if (bird.x + 30 > pipe.x - 80 && bird.x - 30 < pipe.x + 80) { // Check top pipe collision (pipe.children[0].y is bottom of top pipe) if (bird.y - 30 < pipe.children[0].y) { bird.die(); return; } // Check bottom pipe collision (pipe.children[1].y is top of bottom pipe) if (bird.y + 30 > pipe.children[1].y) { bird.die(); return; } } } } function cleanupPipes() { for (var i = pipes.length - 1; i >= 0; i--) { if (pipes[i].x < -200) { pipes[i].destroy(); pipes.splice(i, 1); } } } game.down = function (x, y, obj) { if (gameState === 'menu') { gameState = 'playing'; gameStarted = true; // Hide menu elements titleTxt.alpha = 0; startButtonTxt.alpha = 0; bestScoreTxt.alpha = 0; // Show game elements bird.alpha = 1; scoreTxt.alpha = 1; instructionTxt.alpha = 1; instructionTxt.alpha = 0; // Hide instruction after first tap } else if (gameState === 'playing') { bird.flap(); } }; game.update = function () { if (gameState !== 'playing') return; // Spawn pipes pipeSpawnTimer++; if (pipeSpawnTimer >= pipeSpawnInterval) { spawnPipe(); pipeSpawnTimer = 0; } // Check collisions and scoring checkCollisions(); // Clean up off-screen pipes cleanupPipes(); };
===================================================================
--- original.js
+++ change.js
@@ -1,8 +1,9 @@
/****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
+var storage = LK.import("@upit/storage.v1");
/****
* Classes
****/
@@ -45,8 +46,16 @@
self.die = function () {
if (!self.isDead) {
self.isDead = true;
LK.getSound('hit').play();
+ gameState = 'gameover';
+ // Update best score
+ var currentScore = LK.getScore();
+ if (currentScore > bestScore) {
+ bestScore = currentScore;
+ storage.set('bestScore', bestScore);
+ bestScoreTxt.setText('Best: ' + bestScore);
+ }
LK.setTimeout(function () {
LK.showGameOver();
}, 1000);
}
@@ -94,20 +103,28 @@
var groundY = 2632;
var pipeSpawnTimer = 0;
var pipeSpawnInterval = 180;
var gameStarted = false;
+var gameState = 'menu'; // 'menu', 'playing', 'gameover'
// Create ground
var ground = game.addChild(LK.getAsset('ground', {
anchorX: 0.5,
anchorY: 0.5,
x: 1024,
y: groundY + 50
}));
+// Initialize best score
+var bestScore = storage.get('bestScore') || 0;
+bestScoreTxt.setText('Best: ' + bestScore);
// Create bird
bird = new Bird();
bird.x = 300;
bird.y = 1366;
game.addChild(bird);
+// Hide game elements initially
+bird.alpha = 0;
+scoreTxt.alpha = 0;
+instructionTxt.alpha = 0;
// Create score display
var scoreTxt = new Text2('0', {
size: 120,
fill: 0xFFFFFF
@@ -122,8 +139,30 @@
});
instructionTxt.anchor.set(0.5, 0);
instructionTxt.y = 300;
LK.gui.top.addChild(instructionTxt);
+// Create start menu elements
+var titleTxt = new Text2('Flappy Bird', {
+ size: 150,
+ fill: 0xFFD700
+});
+titleTxt.anchor.set(0.5, 0.5);
+LK.gui.center.addChild(titleTxt);
+titleTxt.y = -200;
+var startButtonTxt = new Text2('TAP TO START', {
+ size: 80,
+ fill: 0xFFFFFF
+});
+startButtonTxt.anchor.set(0.5, 0.5);
+LK.gui.center.addChild(startButtonTxt);
+startButtonTxt.y = 100;
+var bestScoreTxt = new Text2('Best: 0', {
+ size: 60,
+ fill: 0xFFFFFF
+});
+bestScoreTxt.anchor.set(0.5, 0.5);
+LK.gui.center.addChild(bestScoreTxt);
+bestScoreTxt.y = 200;
function spawnPipe() {
var gapY = 800 + Math.random() * 1200;
var pipe = new Pipe(2200, gapY);
pipes.push(pipe);
@@ -163,16 +202,26 @@
}
}
}
game.down = function (x, y, obj) {
- if (!gameStarted) {
+ if (gameState === 'menu') {
+ gameState = 'playing';
gameStarted = true;
- instructionTxt.alpha = 0;
+ // Hide menu elements
+ titleTxt.alpha = 0;
+ startButtonTxt.alpha = 0;
+ bestScoreTxt.alpha = 0;
+ // Show game elements
+ bird.alpha = 1;
+ scoreTxt.alpha = 1;
+ instructionTxt.alpha = 1;
+ instructionTxt.alpha = 0; // Hide instruction after first tap
+ } else if (gameState === 'playing') {
+ bird.flap();
}
- bird.flap();
};
game.update = function () {
- if (!gameStarted) return;
+ if (gameState !== 'playing') return;
// Spawn pipes
pipeSpawnTimer++;
if (pipeSpawnTimer >= pipeSpawnInterval) {
spawnPipe();