Rogue Race 1.1
Since the game’s release, I’ve been overwhelmed by the positive feedback from those who have tried it. It hasn’t gained much traction yet, but I’m committed to improving it and turning it into a complete experience. Here’s what this small update changes, mainly on the technical side: - Fixed a bug that prevented the victory screen from appearing and properly ending the game at turn 100. - Added stats to the victory screen so you can enjoy tracking your efforts and tryharding! - Implemented local storage to save your progress between sessions. What I’m currently working on: - Achievements (because who doesn’t love them?) - Endless mode beyond level 100, featuring new power-ups, obstacles, and an entirely new challenge for those who want to keep pushing forward. - New vehicles with unique stats and playstyles! Beyond this, I’m developing a much bigger project with roguelike mechanics, and I’m also exploring ways to bring the community together. (Maybe the endless mode could even unlock a tournament—who knows?) My heart is full, and I hope yours will be too while playing my games. — Sombrecopie https://rosebud.ai/p/2395a168-fc63-4d75-8806-78b56c5ba4c6
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