In development
A new turn-based fighting game is in development. Here's one of the characters that will be in the beta.
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Very interesting serial_y Heres some concepts to help your game development! Limbus Style Gameplay: Clashing, Hp, Sanity, and Luck Based Damage are all solid examples of great turn based combat. Glaring issues might arise like complexity but will allow more solid long term game. Normal Gameplay: Turn by turn using strategic turn order and skill usage can also be possible! Glaring issues might arise over skill creation. Lore Writing: This gives Murder Drone vibes! But due to staff, I am thinking this is a fantasy game! To prevent confusion, make designs clearer and concise for less player confusion.