Toweria
Here's my remix for the Tower Defense Remix contest! I changed quite a lot visually, but a lot of the core underneath especially the map and path-building logic is either preserved or reworked based on what I saw in the original code. Balancing this game solo it's tough. The main idea is that the game is supposed to be hard you're meant to lose at first and grind skill points to progress through the talent tree. š Summary: Lines of code: 10,579 Assets: 308
#TowerDefenseRemix#Fantasy#Tower Defense#Silas94
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I didnāt know it was possible to make such complex games here! At first, I went for a tower-focused build in the passive tree, then I reset the skill trees and focused on magic instead., and the gameplay felt much more dynamic! š Amazing game
Thanks man:) I recommend experimenting with builds like using only lightning towers, since they have a chance to stun, plus swordsmen with the passive from the skill tree that also gives a stun chance it's op ;o
the start game button seems stretched, as well as the background grpahics for the level1, level 2, level 3 buttons on the select level screen and the towers at the very bottom of the game screen with the path. On pc.
Really ambitious game with some deep systems! Some graphics seem a bit stretched, but otherwise fine.
Thanks for the feedback;) I'm releasing a big update in the next 2ā3 days with a new race and a few other things, and then in about 5ā6 days the final updateĀ as always, two big updates š Could you let me know what exactly feels stretched out? Or are you playing through the iOS app? Because on PC and Android it seems fine to me, except for a few buildings in the Castle especially the Workshop, which will be reworked. It's hard to fit everything in with a vertically rectangular game window š but I'll look into it more deeply, thanks!
Silas add tap to close on the upgrade notification of the skills it can be changed by clicking another skill but can't close it :) . i like when i click the 2 man's when i build the house they said don't click me but i clicked the next one haha XD.
I intentionally didnāt add a close button to the skill window because itās at the bottom of the screen and doesnāt really block anything so I didnāt see the point, to be honest :o In every game I make, I try to sneak in easter eggs from my previous titles. Maybe youāll stumble upon one by accident! As for the tower textĀ thatās my biggest issue. On PC itās fine, I tested a few colors, but itās still hard to read. I might increase the font size, but honestly, the same issue shows up in the castle panel and the names there are even longer, theyāre already overlapping each other I might just remove the building labels entirely and let players ālearnā whatās what, or Iāll have to massively scale everything up
I really didn't see any close button on the bottom there's upgrade button only and outside there's Guide !!!