Toweria
Here's my remix for the Tower Defense Remix contest! I changed quite a lot visually, but a lot of the core underneath especially the map and path-building logic is either preserved or reworked based on what I saw in the original code. Balancing this game solo it's tough. The main idea is that the game is supposed to be hard you're meant to lose at first and grind skill points to progress through the talent tree. So please share your feedback with that in mind it's designed to be challenging!
#TowerDefenseRemix#Fantasy#Tower Defense#Silas94
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Silas add tap to close on the upgrade notification of the skills it can be changed by clicking another skill but can't close it :) . i like when i click the 2 man's when i build the house they said don't click me but i clicked the next one haha XD.
I intentionally didn’t add a close button to the skill window because it’s at the bottom of the screen and doesn’t really block anything so I didn’t see the point, to be honest :o In every game I make, I try to sneak in easter eggs from my previous titles. Maybe you’ll stumble upon one by accident! As for the tower text that’s my biggest issue. On PC it’s fine, I tested a few colors, but it’s still hard to read. I might increase the font size, but honestly, the same issue shows up in the castle panel and the names there are even longer, they’re already overlapping each other I might just remove the building labels entirely and let players ‘learn’ what’s what, or I’ll have to massively scale everything up
I really didn't see any close button on the bottom there's upgrade button only and outside there's Guide !!!