A little spoiler
I'm working on my own graphics without relying on AI. Although my style isn't the best, some of them are truly my pride despite their simplicity. I hope to finish them all soon and bring a compelling and unique artistic update. I'm also working on a menu where you can see all the slimes and access the information directly without having to tap the arrows one by one. A comparison menu will be developed to determine which slimes are better than others and the ability to catch them. Although I'd like to work on a fighting system or similar, I feel quite limited by the engine's technical capabilities.
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