Update - DDD v0.4.1
Hey everyone! It's the boss update! I've added several different behaviours for mini-bosses and bosses that should help keep the game interesting. At the beginning of each round and after every boss, a new random boss type will be selected for the next. The boss types are as follows: - Speed: starts a little slower and speeds up over time, so try to get rid of it fast! - Snake: has a body of chip segments trailing behind it that you will also need to defeat. - Scramble: will periodically scramble your cards, changing both suit and value. - Lock: will lock your cards one at a time, not allowing them to shoot or be merged with until the boss is defeated or escapes. - Immunity: will cycle through immunity to different suits. There may be a few bugs hidden away in there, so please let me know. I've also: - add some scaling feedback to the draw button - squashed a couple of game reset bugs caused by JS exceptions I will keep working away at this, thank you everyone!
29
Be the first to comment