Version 0.1.1
-mini map cells improved. It now starts hidden and is revealed as you explore -Exit cell is now marked with green once you locate it -player pushback from monster attacks removed and player wall buffer increased. Hopefully no more getting stuck in walls @shant
15
I've just realised you light the walls as the lightning ball approaches. WHHAAAAAT
What you thought I wouldn’t add any dynamic lighting? Tsk, tsk. What do you think of me? Have you even fought the fireball casting demonic sorcerer on level 5?