BALL Collector
Join the Pixel Adventure with BALL Collector! Dynamic Level System: Dozens of levels of increasing difficulty await you in BALL Collector, each offering a unique challenge! Various Ball Behaviors: From calm static targets to smart balls that dodge quickly or spin in complex trajectories. Stunning Pixel Graphics: Nostalgic pixel art with a modern twist, vibrant colors and fluid animations. Impressive Effects: Satisfying explosion effects, particles and screen flicker with every successful hit. Immersive Sound Design: Original music and reactive sound effects that energize the game. Cinematic Level Transitions: Sleek and modern animated introductions that introduce each new mechanic and level. Reflex and Strategy: Hone your skills to think fast, choose the right target and master timing in BALL Collector. High Score Challenge: Beat level objectives and compete for the highest scores! Made by Glaud.
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Hey glaud, pretty fun game! The particle effects are particularly smooth. As others have said, a little bit more variety to the levels could make it more interesting, but still I think you have something here. Just out of curiosity, what did you use to make this game?
It seems like a lot of fun at the beginning but towards the end it gets really boring.
In such a case, you can add other things next to the newly added thing, as you did in some sections, make the ones you added before more difficult, or make the time shorter in each section so that the game is not boring and it is challenging.
In fact, the game is based exactly on time. What level did you reach? I haven't edited it for mobile yet.
I probably played until 21 and until then the time was always 100 or 90
I posted the YouTube video, take a look if you want. link: https://youtube.com/@glaud-original?si=66aKCypyQ7IOuPc7
BALL Collector Level 12 heads up! Miss even one fleeing ball and losing is likely. Gotta catch 'em all! 😉 Good luck!
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