Generated image set
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Prompt
Design an isometric 3D holographic cube resembling a Rubik's cube. The cube should display the top face and two adjacent side faces, each divided into a 3x3 grid of cells. Each cell must contain either a '1' or a '0' in a glowing cyan-blue monospace font, visible on all three faces. A few specific cells across the cube should stand out with their binary digits ('1' or '0') highlighted in bright red.
To indicate corruption, overlay the cube with subtle glitch effects, such as flickering segments, static noise, and distorted gridlines. Add a small glowing text label floating near the cube that reads 'CORRUPTED' in bold red, with a slight flicker or distortion to enhance the corrupted feel. Ensure the cube retains its holographic aesthetic with a soft cyan glow, suspended in mid-air, projecting from a base below with ambient lighting and sci-fi effects.
Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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