===================================================================
--- original.js
+++ change.js
@@ -112,9 +112,9 @@
plate.move();
if (plate instanceof OverhangPlate && (plate.x < -plate.width / 2 || plate.x > 2048 + plate.width / 2 || plate.y > 2732 + plate.height / 2)) {
plate.destroy();
}
- if (plate instanceof Plate && plate.x < -plate.width / 2) {
+ if (plate instanceof Brick && plate.x < -plate.width / 2) {
LK.showGameOver();
}
}
if (plateContainer.y !== plateContainer.targetY) {