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Move the preview bubble left by another 50 units
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Make the game have 3 more layers of bubbles
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Make the walls wider by 200 units
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move it again by 50 units
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move the preview bubbles to the left by 50 units
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continue your thought process, and ensure preview bubble is always visible in update function.
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make the current bubble that is ready to be shot be in the bottom right always which means during the game, during winning, during losing. Not just when you aren’t playing.
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MAKE THE CURRENT BUBBLE THAT SHOULD APPEAR IN THE BOTTOM RIGHT ALWAYS EXIST.
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Make the bubble in the bottom right always show, not just after the game.
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Make it so that the current bubble being shot is shown in the bottom right
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Make a new image and make the walls display that image
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Make it so the rainbow bubbles cant make you win and only pop the coloured bubble it lands on
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Change the rainbow bubbles to only spawn as a shootable bubble
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Create a rainbow bubble that is very rare and acts as all the colours and can be used to clear the colours
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Make the boxes on the sides stretch all the way down to the bottom
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Make it so there are boxes on the left and right sides so the bubbles cant go out
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Draw a line from the cannon to the area that is currently being touched
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Make it so you can still hold and when you release input, that’s when you shoot the bubble
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Make it so that you can tap anywhere to aim the bubble shooter
Code edit (1 edits merged)
Please save this source code
User prompt
Bubble Pop Master
Initial prompt
A bubble shooter style game like the ones where you sit at the bottom middle and shoot coloured bubbles to the same colour to knock those coloured bubbles down
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});