Code edit (1 edits merged)
Please save this source code
Code edit (1 edits merged)
Please save this source code
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'LK.Graphics is not a constructor' in or related to this line: 'var ropeGraphics = new LK.Graphics();' Line Number: 111
Code edit (2 edits merged)
Please save this source code
User prompt
Please fix the bug: 'LK.Graphics is not a constructor' in or related to this line: 'var ropeGraphics = new LK.Graphics();' Line Number: 107
Code edit (3 edits merged)
Please save this source code
User prompt
Plugins failed to load. Please try again and if the problem persists, please contact technical support i got this error
User prompt
var tween = LK.import("@upit/tween.v1"); this is the problem ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
still have problem
User prompt
fix the error please
Code edit (1 edits merged)
Please save this source code
User prompt
Crane Balance Master
Initial prompt
I want to create a balancing game with square containers dropped from a crane. The surroundings can be a construction site.
/**** * Classes ****/ var Crane = Container.expand(function () { var self = Container.call(this); var craneGraphics = self.attachAsset('crane', { anchorX: 0.5, anchorY: 0.5 }); self.direction = 1; self.speed = 2; self.update = function () { self.x += self.direction * self.speed; if (self.x <= 200) { self.direction = 1; } else if (self.x >= 1848) { self.direction = -1; } }; return self; }); var GameContainer = Container.expand(function () { var self = Container.call(this); var containerGraphics = self.attachAsset('container', { anchorX: 0.5, anchorY: 0.5 }); self.velocity = { x: 0, y: 0 }; self.grounded = false; self.settled = false; self.settleTimer = 0; self.isAttached = true; self.intersects = function (other) { // Çarpışma mesafesini kutu boyutlarına tam uyumlu hale getir return Math.abs(self.x - other.x) < 100 && Math.abs(self.y - other.y) < 100; }; self.update = function () { if (self.isAttached) { return; } if (!self.grounded) { self.velocity.y += 0.8; self.x += self.velocity.x; self.y += self.velocity.y; if (self.y >= platformY - 50) { var hitSomething = false; // Platformla çarpışma if (self.x >= platformX - 250 && self.x <= platformX + 250) { self.y = platformY - 50; // Platformun tam üstü hitSomething = true; } // Diğer kutularla çarpışma for (var i = 0; i < containers.length; i++) { var other = containers[i]; if (other !== self && other.grounded && self.intersects(other)) { self.y = other.y - 100; // Alttaki kutunun tam üstü hitSomething = true; break; } } if (hitSomething) { self.grounded = true; self.velocity.y = 0; self.velocity.x *= 0.3; self.settleTimer = 60; LK.getSound('stack').play(); // Hata ayıklama için konumları logla console.log("Kutu yerleşti: x=" + self.x + ", y=" + self.y); } } if (self.y > 2732 + 100) { self.destroy(); containers.splice(containers.indexOf(self), 1); LK.showGameOver(); } } else { if (self.settleTimer > 0) { self.settleTimer--; if (self.settleTimer <= 0) { self.settled = true; } } if (Math.abs(self.velocity.x) > 0.1) { self.x += self.velocity.x; self.velocity.x *= 0.95; } } }; return self; }); var Hook = Container.expand(function () { var self = Container.call(this); var hookGraphics = self.attachAsset('hook', { anchorX: 0.5, anchorY: 0.5 }); var ropeGraphics = new LK.Graphics(); self.addChild(ropeGraphics); self.hasContainer = false; self.attachedContainer = null; self.update = function () { self.x = crane.x; ropeGraphics.clear(); if (self.hasContainer && self.attachedContainer) { ropeGraphics.lineStyle(4, 0x000000); ropeGraphics.moveTo(0, 0); ropeGraphics.lineTo(self.attachedContainer.x - self.x, self.attachedContainer.y - self.y); self.attachedContainer.x = self.x; self.attachedContainer.y = self.y + 80; } }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB }); /**** * Game Code ****/ var containers = []; var crane; var hook; var platform; var ground; var platformX = 2048 / 2; var platformY = 2732 - 300; var scoreText; var nextContainerTimer = 0; var gameSpeed = 1; ground = game.addChild(LK.getAsset('ground', { anchorX: 0.5, anchorY: 0.5, x: 2048 / 2, y: 2732 - 50 })); platform = game.addChild(LK.getAsset('platform', { anchorX: 0.5, anchorY: 0.5, x: platformX, y: platformY })); crane = game.addChild(new Crane()); crane.x = 2048 / 2; crane.y = 200; hook = game.addChild(new Hook()); hook.x = crane.x; hook.y = 300; scoreText = new Text2('Score: 0', { size: 80, fill: 0x000000 }); scoreText.anchor.set(0.5, 0); LK.gui.top.addChild(scoreText); function createNewContainer() { var newContainer = new GameContainer(); newContainer.x = hook.x; newContainer.y = hook.y + 80; newContainer.isAttached = true; containers.push(newContainer); game.addChild(newContainer); hook.hasContainer = true; hook.attachedContainer = newContainer; } function dropContainer() { if (hook.hasContainer && hook.attachedContainer) { hook.attachedContainer.isAttached = false; hook.attachedContainer.velocity.x = crane.direction * crane.speed * 0.5; hook.attachedContainer.velocity.y = 2; hook.hasContainer = false; hook.attachedContainer = null; LK.getSound('drop').play(); LK.setScore(LK.getScore() + 10); scoreText.setText('Score: ' + LK.getScore()); nextContainerTimer = 120; if (LK.getScore() % 100 === 0) { crane.speed += 0.5; } } } createNewContainer(); game.down = function (x, y, obj) { dropContainer(); }; game.update = function () { if (nextContainerTimer > 0) { nextContainerTimer--; if (nextContainerTimer <= 0 && !hook.hasContainer) { createNewContainer(); } } for (var i = containers.length - 1; i >= 0; i--) { var container = containers[i]; if (container.grounded && (container.x < platformX - 250 || container.x > platformX + 250)) { LK.effects.flashScreen(0xff0000, 500); LK.setTimeout(function () { LK.showGameOver(); }, 500); break; } } if (LK.getScore() >= 500) { LK.showYouWin(); } };
===================================================================
--- original.js
+++ change.js
@@ -33,8 +33,9 @@
self.settled = false;
self.settleTimer = 0;
self.isAttached = true;
self.intersects = function (other) {
+ // Çarpışma mesafesini kutu boyutlarına tam uyumlu hale getir
return Math.abs(self.x - other.x) < 100 && Math.abs(self.y - other.y) < 100;
};
self.update = function () {
if (self.isAttached) {
@@ -45,16 +46,18 @@
self.x += self.velocity.x;
self.y += self.velocity.y;
if (self.y >= platformY - 50) {
var hitSomething = false;
+ // Platformla çarpışma
if (self.x >= platformX - 250 && self.x <= platformX + 250) {
- self.y = platformY - 50;
+ self.y = platformY - 50; // Platformun tam üstü
hitSomething = true;
}
+ // Diğer kutularla çarpışma
for (var i = 0; i < containers.length; i++) {
var other = containers[i];
if (other !== self && other.grounded && self.intersects(other)) {
- self.y = other.y - 100;
+ self.y = other.y - 100; // Alttaki kutunun tam üstü
hitSomething = true;
break;
}
}
@@ -63,8 +66,10 @@
self.velocity.y = 0;
self.velocity.x *= 0.3;
self.settleTimer = 60;
LK.getSound('stack').play();
+ // Hata ayıklama için konumları logla
+ console.log("Kutu yerleşti: x=" + self.x + ", y=" + self.y);
}
}
if (self.y > 2732 + 100) {
self.destroy();
@@ -91,39 +96,21 @@
var hookGraphics = self.attachAsset('hook', {
anchorX: 0.5,
anchorY: 0.5
});
- // İp için şekil varlığı oluştur
- var ropeGraphics = null;
+ var ropeGraphics = new LK.Graphics();
+ self.addChild(ropeGraphics);
self.hasContainer = false;
self.attachedContainer = null;
self.update = function () {
self.x = crane.x;
- // İp görselini güncelle
+ ropeGraphics.clear();
if (self.hasContainer && self.attachedContainer) {
- // İp yoksa oluştur
- if (!ropeGraphics) {
- ropeGraphics = LK.getAsset('container', {
- anchorX: 0.5,
- anchorY: 0,
- scaleX: 0.05,
- tint: 0x000000
- });
- self.addChild(ropeGraphics);
- }
- // İp uzunluğunu ve pozisyonunu ayarla
- var ropeLength = Math.abs(self.attachedContainer.y - self.y);
- ropeGraphics.scaleY = ropeLength / 100;
- ropeGraphics.x = 0;
- ropeGraphics.y = 0;
- ropeGraphics.visible = true;
+ ropeGraphics.lineStyle(4, 0x000000);
+ ropeGraphics.moveTo(0, 0);
+ ropeGraphics.lineTo(self.attachedContainer.x - self.x, self.attachedContainer.y - self.y);
self.attachedContainer.x = self.x;
self.attachedContainer.y = self.y + 80;
- } else {
- // İp gizle
- if (ropeGraphics) {
- ropeGraphics.visible = false;
- }
}
};
return self;
});