/****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var Bird = Container.expand(function () {
var self = Container.call(this);
var birdGraphics = self.attachAsset('bird', {
anchorX: 0.5,
anchorY: 0.5
});
self.velocityY = 0;
self.gravity = 0.8;
self.flapPower = -12;
self.maxFallSpeed = 15;
self.flap = function () {
self.velocityY = self.flapPower;
LK.getSound('flap').play();
// Bird animation - slight rotation and scale
tween(birdGraphics, {
rotation: -0.3,
scaleY: 1.1
}, {
duration: 150
});
tween(birdGraphics, {
rotation: 0.3,
scaleY: 1
}, {
duration: 300
});
};
self.update = function () {
// Apply gravity
self.velocityY += self.gravity;
// Limit fall speed
if (self.velocityY > self.maxFallSpeed) {
self.velocityY = self.maxFallSpeed;
}
// Update position
self.y += self.velocityY;
// Rotate bird based on velocity
if (self.velocityY < 0) {
birdGraphics.rotation = Math.max(-0.5, self.velocityY * 0.05);
} else {
birdGraphics.rotation = Math.min(0.8, self.velocityY * 0.05);
}
};
return self;
});
var Pipe = Container.expand(function (gapY) {
var self = Container.call(this);
self.gapSize = 300;
self.speed = 4;
self.scored = false;
// Top pipe
var topPipe = self.attachAsset('pipe', {
anchorX: 0.5,
anchorY: 1
});
topPipe.y = gapY - self.gapSize / 2;
// Bottom pipe
var bottomPipe = self.attachAsset('pipe', {
anchorX: 0.5,
anchorY: 0
});
bottomPipe.y = gapY + self.gapSize / 2;
self.update = function () {
self.x -= self.speed;
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x87CEEB
});
/****
* Game Code
****/
var bird;
var pipes = [];
var ground;
var gameStarted = false;
var gameSpeed = 4;
var pipeSpawnTimer = 0;
var pipeSpawnInterval = 90; // frames between pipe spawns
// Create score display
var scoreTxt = new Text2('0', {
size: 80,
fill: 0xFFFFFF
});
scoreTxt.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreTxt);
// Create ground
ground = game.addChild(LK.getAsset('ground', {
anchorX: 0,
anchorY: 0
}));
ground.x = 0;
ground.y = 2732 - 100;
// Create bird
bird = game.addChild(new Bird());
bird.x = 400;
bird.y = 1366;
// Create first pipe
function createPipe() {
var gapY = Math.random() * (2200 - 400) + 400; // Random gap position
var pipe = new Pipe(gapY);
pipe.x = 2048 + 60;
pipes.push(pipe);
game.addChild(pipe);
}
// Initial pipe
createPipe();
game.down = function (x, y, obj) {
if (!gameStarted) {
gameStarted = true;
}
bird.flap();
};
game.update = function () {
if (!gameStarted) return;
// Spawn new pipes
pipeSpawnTimer++;
if (pipeSpawnTimer >= pipeSpawnInterval) {
createPipe();
pipeSpawnTimer = 0;
}
// Update and check pipes
for (var i = pipes.length - 1; i >= 0; i--) {
var pipe = pipes[i];
// Check if pipe has moved off screen
if (pipe.x < -120) {
pipe.destroy();
pipes.splice(i, 1);
continue;
}
// Check collision with bird
if (bird.intersects(pipe)) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
// Check scoring
if (!pipe.scored && pipe.x + 60 < bird.x) {
pipe.scored = true;
LK.setScore(LK.getScore() + 1);
scoreTxt.setText(LK.getScore());
LK.getSound('score').play();
}
}
// Check ground collision
if (bird.y + 22 > ground.y) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
// Check ceiling collision
if (bird.y - 22 < 0) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
}; /****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var Bird = Container.expand(function () {
var self = Container.call(this);
var birdGraphics = self.attachAsset('bird', {
anchorX: 0.5,
anchorY: 0.5
});
self.velocityY = 0;
self.gravity = 0.8;
self.flapPower = -12;
self.maxFallSpeed = 15;
self.flap = function () {
self.velocityY = self.flapPower;
LK.getSound('flap').play();
// Bird animation - slight rotation and scale
tween(birdGraphics, {
rotation: -0.3,
scaleY: 1.1
}, {
duration: 150
});
tween(birdGraphics, {
rotation: 0.3,
scaleY: 1
}, {
duration: 300
});
};
self.update = function () {
// Apply gravity
self.velocityY += self.gravity;
// Limit fall speed
if (self.velocityY > self.maxFallSpeed) {
self.velocityY = self.maxFallSpeed;
}
// Update position
self.y += self.velocityY;
// Rotate bird based on velocity
if (self.velocityY < 0) {
birdGraphics.rotation = Math.max(-0.5, self.velocityY * 0.05);
} else {
birdGraphics.rotation = Math.min(0.8, self.velocityY * 0.05);
}
};
return self;
});
var Pipe = Container.expand(function (gapY) {
var self = Container.call(this);
self.gapSize = 300;
self.speed = 4;
self.scored = false;
// Top pipe
var topPipe = self.attachAsset('pipe', {
anchorX: 0.5,
anchorY: 1
});
topPipe.y = gapY - self.gapSize / 2;
// Bottom pipe
var bottomPipe = self.attachAsset('pipe', {
anchorX: 0.5,
anchorY: 0
});
bottomPipe.y = gapY + self.gapSize / 2;
self.update = function () {
self.x -= self.speed;
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x87CEEB
});
/****
* Game Code
****/
var bird;
var pipes = [];
var ground;
var gameStarted = false;
var gameSpeed = 4;
var pipeSpawnTimer = 0;
var pipeSpawnInterval = 90; // frames between pipe spawns
// Create score display
var scoreTxt = new Text2('0', {
size: 80,
fill: 0xFFFFFF
});
scoreTxt.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreTxt);
// Create ground
ground = game.addChild(LK.getAsset('ground', {
anchorX: 0,
anchorY: 0
}));
ground.x = 0;
ground.y = 2732 - 100;
// Create bird
bird = game.addChild(new Bird());
bird.x = 400;
bird.y = 1366;
// Create first pipe
function createPipe() {
var gapY = Math.random() * (2200 - 400) + 400; // Random gap position
var pipe = new Pipe(gapY);
pipe.x = 2048 + 60;
pipes.push(pipe);
game.addChild(pipe);
}
// Initial pipe
createPipe();
game.down = function (x, y, obj) {
if (!gameStarted) {
gameStarted = true;
}
bird.flap();
};
game.update = function () {
if (!gameStarted) return;
// Spawn new pipes
pipeSpawnTimer++;
if (pipeSpawnTimer >= pipeSpawnInterval) {
createPipe();
pipeSpawnTimer = 0;
}
// Update and check pipes
for (var i = pipes.length - 1; i >= 0; i--) {
var pipe = pipes[i];
// Check if pipe has moved off screen
if (pipe.x < -120) {
pipe.destroy();
pipes.splice(i, 1);
continue;
}
// Check collision with bird
if (bird.intersects(pipe)) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
// Check scoring
if (!pipe.scored && pipe.x + 60 < bird.x) {
pipe.scored = true;
LK.setScore(LK.getScore() + 1);
scoreTxt.setText(LK.getScore());
LK.getSound('score').play();
}
}
// Check ground collision
if (bird.y + 22 > ground.y) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
// Check ceiling collision
if (bird.y - 22 < 0) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
};