/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); /**** * Classes ****/ var Bird = Container.expand(function () { var self = Container.call(this); var birdGraphics = self.attachAsset('bird', { anchorX: 0.5, anchorY: 0.5 }); self.velocityY = 0; self.gravity = 0.8; self.flapPower = -12; self.maxFallSpeed = 15; self.flap = function () { self.velocityY = self.flapPower; LK.getSound('flap').play(); // Bird animation - slight rotation and scale tween(birdGraphics, { rotation: -0.3, scaleY: 1.1 }, { duration: 150 }); tween(birdGraphics, { rotation: 0.3, scaleY: 1 }, { duration: 300 }); }; self.update = function () { // Apply gravity self.velocityY += self.gravity; // Limit fall speed if (self.velocityY > self.maxFallSpeed) { self.velocityY = self.maxFallSpeed; } // Update position self.y += self.velocityY; // Rotate bird based on velocity if (self.velocityY < 0) { birdGraphics.rotation = Math.max(-0.5, self.velocityY * 0.05); } else { birdGraphics.rotation = Math.min(0.8, self.velocityY * 0.05); } }; return self; }); var Pipe = Container.expand(function (gapY) { var self = Container.call(this); self.gapSize = 300; self.speed = 4; self.scored = false; // Top pipe var topPipe = self.attachAsset('pipe', { anchorX: 0.5, anchorY: 1 }); topPipe.y = gapY - self.gapSize / 2; // Bottom pipe var bottomPipe = self.attachAsset('pipe', { anchorX: 0.5, anchorY: 0 }); bottomPipe.y = gapY + self.gapSize / 2; self.update = function () { self.x -= self.speed; }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB }); /**** * Game Code ****/ var bird; var pipes = []; var ground; var gameStarted = false; var gameSpeed = 4; var pipeSpawnTimer = 0; var pipeSpawnInterval = 90; // frames between pipe spawns // Create score display var scoreTxt = new Text2('0', { size: 80, fill: 0xFFFFFF }); scoreTxt.anchor.set(0.5, 0); LK.gui.top.addChild(scoreTxt); // Create ground ground = game.addChild(LK.getAsset('ground', { anchorX: 0, anchorY: 0 })); ground.x = 0; ground.y = 2732 - 100; // Create bird bird = game.addChild(new Bird()); bird.x = 400; bird.y = 1366; // Create first pipe function createPipe() { var gapY = Math.random() * (2200 - 400) + 400; // Random gap position var pipe = new Pipe(gapY); pipe.x = 2048 + 60; pipes.push(pipe); game.addChild(pipe); } // Initial pipe createPipe(); game.down = function (x, y, obj) { if (!gameStarted) { gameStarted = true; } bird.flap(); }; game.update = function () { if (!gameStarted) return; // Spawn new pipes pipeSpawnTimer++; if (pipeSpawnTimer >= pipeSpawnInterval) { createPipe(); pipeSpawnTimer = 0; } // Update and check pipes for (var i = pipes.length - 1; i >= 0; i--) { var pipe = pipes[i]; // Check if pipe has moved off screen if (pipe.x < -120) { pipe.destroy(); pipes.splice(i, 1); continue; } // Check collision with bird if (bird.intersects(pipe)) { LK.getSound('hit').play(); LK.showGameOver(); return; } // Check scoring if (!pipe.scored && pipe.x + 60 < bird.x) { pipe.scored = true; LK.setScore(LK.getScore() + 1); scoreTxt.setText(LK.getScore()); LK.getSound('score').play(); } } // Check ground collision if (bird.y + 22 > ground.y) { LK.getSound('hit').play(); LK.showGameOver(); return; } // Check ceiling collision if (bird.y - 22 < 0) { LK.getSound('hit').play(); LK.showGameOver(); return; } };
===================================================================
--- original.js
+++ change.js
@@ -1,6 +1,171 @@
-/****
+/****
+* Plugins
+****/
+var tween = LK.import("@upit/tween.v1");
+
+/****
+* Classes
+****/
+var Bird = Container.expand(function () {
+ var self = Container.call(this);
+ var birdGraphics = self.attachAsset('bird', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.velocityY = 0;
+ self.gravity = 0.8;
+ self.flapPower = -12;
+ self.maxFallSpeed = 15;
+ self.flap = function () {
+ self.velocityY = self.flapPower;
+ LK.getSound('flap').play();
+ // Bird animation - slight rotation and scale
+ tween(birdGraphics, {
+ rotation: -0.3,
+ scaleY: 1.1
+ }, {
+ duration: 150
+ });
+ tween(birdGraphics, {
+ rotation: 0.3,
+ scaleY: 1
+ }, {
+ duration: 300
+ });
+ };
+ self.update = function () {
+ // Apply gravity
+ self.velocityY += self.gravity;
+ // Limit fall speed
+ if (self.velocityY > self.maxFallSpeed) {
+ self.velocityY = self.maxFallSpeed;
+ }
+ // Update position
+ self.y += self.velocityY;
+ // Rotate bird based on velocity
+ if (self.velocityY < 0) {
+ birdGraphics.rotation = Math.max(-0.5, self.velocityY * 0.05);
+ } else {
+ birdGraphics.rotation = Math.min(0.8, self.velocityY * 0.05);
+ }
+ };
+ return self;
+});
+var Pipe = Container.expand(function (gapY) {
+ var self = Container.call(this);
+ self.gapSize = 300;
+ self.speed = 4;
+ self.scored = false;
+ // Top pipe
+ var topPipe = self.attachAsset('pipe', {
+ anchorX: 0.5,
+ anchorY: 1
+ });
+ topPipe.y = gapY - self.gapSize / 2;
+ // Bottom pipe
+ var bottomPipe = self.attachAsset('pipe', {
+ anchorX: 0.5,
+ anchorY: 0
+ });
+ bottomPipe.y = gapY + self.gapSize / 2;
+ self.update = function () {
+ self.x -= self.speed;
+ };
+ return self;
+});
+
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
- backgroundColor: 0x000000
-});
\ No newline at end of file
+ backgroundColor: 0x87CEEB
+});
+
+/****
+* Game Code
+****/
+var bird;
+var pipes = [];
+var ground;
+var gameStarted = false;
+var gameSpeed = 4;
+var pipeSpawnTimer = 0;
+var pipeSpawnInterval = 90; // frames between pipe spawns
+// Create score display
+var scoreTxt = new Text2('0', {
+ size: 80,
+ fill: 0xFFFFFF
+});
+scoreTxt.anchor.set(0.5, 0);
+LK.gui.top.addChild(scoreTxt);
+// Create ground
+ground = game.addChild(LK.getAsset('ground', {
+ anchorX: 0,
+ anchorY: 0
+}));
+ground.x = 0;
+ground.y = 2732 - 100;
+// Create bird
+bird = game.addChild(new Bird());
+bird.x = 400;
+bird.y = 1366;
+// Create first pipe
+function createPipe() {
+ var gapY = Math.random() * (2200 - 400) + 400; // Random gap position
+ var pipe = new Pipe(gapY);
+ pipe.x = 2048 + 60;
+ pipes.push(pipe);
+ game.addChild(pipe);
+}
+// Initial pipe
+createPipe();
+game.down = function (x, y, obj) {
+ if (!gameStarted) {
+ gameStarted = true;
+ }
+ bird.flap();
+};
+game.update = function () {
+ if (!gameStarted) return;
+ // Spawn new pipes
+ pipeSpawnTimer++;
+ if (pipeSpawnTimer >= pipeSpawnInterval) {
+ createPipe();
+ pipeSpawnTimer = 0;
+ }
+ // Update and check pipes
+ for (var i = pipes.length - 1; i >= 0; i--) {
+ var pipe = pipes[i];
+ // Check if pipe has moved off screen
+ if (pipe.x < -120) {
+ pipe.destroy();
+ pipes.splice(i, 1);
+ continue;
+ }
+ // Check collision with bird
+ if (bird.intersects(pipe)) {
+ LK.getSound('hit').play();
+ LK.showGameOver();
+ return;
+ }
+ // Check scoring
+ if (!pipe.scored && pipe.x + 60 < bird.x) {
+ pipe.scored = true;
+ LK.setScore(LK.getScore() + 1);
+ scoreTxt.setText(LK.getScore());
+ LK.getSound('score').play();
+ }
+ }
+ // Check ground collision
+ if (bird.y + 22 > ground.y) {
+ LK.getSound('hit').play();
+ LK.showGameOver();
+ return;
+ }
+ // Check ceiling collision
+ if (bird.y - 22 < 0) {
+ LK.getSound('hit').play();
+ LK.showGameOver();
+ return;
+ }
+};
\ No newline at end of file