/****
* Plugins
****/
var tween = LK.import("@upit/tween.v1");
/****
* Classes
****/
var Bird = Container.expand(function () {
var self = Container.call(this);
var birdGraphics = self.attachAsset('bird', {
anchorX: 0.5,
anchorY: 0.5
});
self.velocityY = 0;
self.gravity = 0.8;
self.flapPower = -12;
self.maxFallSpeed = 15;
self.flap = function () {
self.velocityY = self.flapPower;
LK.getSound('flap').play();
// Bird animation - slight rotation and scale
tween(birdGraphics, {
rotation: -0.3,
scaleY: 1.1
}, {
duration: 150
});
tween(birdGraphics, {
rotation: 0.3,
scaleY: 1
}, {
duration: 300
});
};
self.update = function () {
// Apply gravity
self.velocityY += self.gravity;
// Limit fall speed
if (self.velocityY > self.maxFallSpeed) {
self.velocityY = self.maxFallSpeed;
}
// Update position
self.y += self.velocityY;
// Rotate bird based on velocity
if (self.velocityY < 0) {
birdGraphics.rotation = Math.max(-0.5, self.velocityY * 0.05);
} else {
birdGraphics.rotation = Math.min(0.8, self.velocityY * 0.05);
}
};
return self;
});
var Pipe = Container.expand(function (gapY) {
var self = Container.call(this);
self.gapSize = 300;
self.speed = 4;
self.scored = false;
// Top pipe
var topPipe = self.attachAsset('pipe', {
anchorX: 0.5,
anchorY: 1
});
topPipe.y = gapY - self.gapSize / 2;
// Bottom pipe
var bottomPipe = self.attachAsset('pipe', {
anchorX: 0.5,
anchorY: 0
});
bottomPipe.y = gapY + self.gapSize / 2;
self.update = function () {
self.x -= self.speed;
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x87CEEB
});
/****
* Game Code
****/
var bird;
var pipes = [];
var ground;
var gameStarted = false;
var gameSpeed = 4;
var pipeSpawnTimer = 0;
var pipeSpawnInterval = 90; // frames between pipe spawns
// Create score display
var scoreTxt = new Text2('0', {
size: 80,
fill: 0xFFFFFF
});
scoreTxt.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreTxt);
// Create ground
ground = game.addChild(LK.getAsset('ground', {
anchorX: 0,
anchorY: 0
}));
ground.x = 0;
ground.y = 2732 - 100;
// Create bird
bird = game.addChild(new Bird());
bird.x = 400;
bird.y = 1366;
// Create first pipe
function createPipe() {
var gapY = Math.random() * (2200 - 400) + 400; // Random gap position
var pipe = new Pipe(gapY);
pipe.x = 2048 + 60;
pipes.push(pipe);
game.addChild(pipe);
}
// Initial pipe
createPipe();
game.down = function (x, y, obj) {
if (!gameStarted) {
gameStarted = true;
}
bird.flap();
};
game.update = function () {
if (!gameStarted) return;
// Spawn new pipes
pipeSpawnTimer++;
if (pipeSpawnTimer >= pipeSpawnInterval) {
createPipe();
pipeSpawnTimer = 0;
}
// Update and check pipes
for (var i = pipes.length - 1; i >= 0; i--) {
var pipe = pipes[i];
// Check if pipe has moved off screen
if (pipe.x < -120) {
pipe.destroy();
pipes.splice(i, 1);
continue;
}
// Check collision with bird
if (bird.intersects(pipe)) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
// Check scoring
if (!pipe.scored && pipe.x + 60 < bird.x) {
pipe.scored = true;
LK.setScore(LK.getScore() + 1);
scoreTxt.setText(LK.getScore());
LK.getSound('score').play();
}
}
// Check ground collision
if (bird.y + 22 > ground.y) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
// Check ceiling collision
if (bird.y - 22 < 0) {
LK.getSound('hit').play();
LK.showGameOver();
return;
}
}; ===================================================================
--- original.js
+++ change.js
@@ -1,6 +1,171 @@
-/****
+/****
+* Plugins
+****/
+var tween = LK.import("@upit/tween.v1");
+
+/****
+* Classes
+****/
+var Bird = Container.expand(function () {
+ var self = Container.call(this);
+ var birdGraphics = self.attachAsset('bird', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.velocityY = 0;
+ self.gravity = 0.8;
+ self.flapPower = -12;
+ self.maxFallSpeed = 15;
+ self.flap = function () {
+ self.velocityY = self.flapPower;
+ LK.getSound('flap').play();
+ // Bird animation - slight rotation and scale
+ tween(birdGraphics, {
+ rotation: -0.3,
+ scaleY: 1.1
+ }, {
+ duration: 150
+ });
+ tween(birdGraphics, {
+ rotation: 0.3,
+ scaleY: 1
+ }, {
+ duration: 300
+ });
+ };
+ self.update = function () {
+ // Apply gravity
+ self.velocityY += self.gravity;
+ // Limit fall speed
+ if (self.velocityY > self.maxFallSpeed) {
+ self.velocityY = self.maxFallSpeed;
+ }
+ // Update position
+ self.y += self.velocityY;
+ // Rotate bird based on velocity
+ if (self.velocityY < 0) {
+ birdGraphics.rotation = Math.max(-0.5, self.velocityY * 0.05);
+ } else {
+ birdGraphics.rotation = Math.min(0.8, self.velocityY * 0.05);
+ }
+ };
+ return self;
+});
+var Pipe = Container.expand(function (gapY) {
+ var self = Container.call(this);
+ self.gapSize = 300;
+ self.speed = 4;
+ self.scored = false;
+ // Top pipe
+ var topPipe = self.attachAsset('pipe', {
+ anchorX: 0.5,
+ anchorY: 1
+ });
+ topPipe.y = gapY - self.gapSize / 2;
+ // Bottom pipe
+ var bottomPipe = self.attachAsset('pipe', {
+ anchorX: 0.5,
+ anchorY: 0
+ });
+ bottomPipe.y = gapY + self.gapSize / 2;
+ self.update = function () {
+ self.x -= self.speed;
+ };
+ return self;
+});
+
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
- backgroundColor: 0x000000
-});
\ No newline at end of file
+ backgroundColor: 0x87CEEB
+});
+
+/****
+* Game Code
+****/
+var bird;
+var pipes = [];
+var ground;
+var gameStarted = false;
+var gameSpeed = 4;
+var pipeSpawnTimer = 0;
+var pipeSpawnInterval = 90; // frames between pipe spawns
+// Create score display
+var scoreTxt = new Text2('0', {
+ size: 80,
+ fill: 0xFFFFFF
+});
+scoreTxt.anchor.set(0.5, 0);
+LK.gui.top.addChild(scoreTxt);
+// Create ground
+ground = game.addChild(LK.getAsset('ground', {
+ anchorX: 0,
+ anchorY: 0
+}));
+ground.x = 0;
+ground.y = 2732 - 100;
+// Create bird
+bird = game.addChild(new Bird());
+bird.x = 400;
+bird.y = 1366;
+// Create first pipe
+function createPipe() {
+ var gapY = Math.random() * (2200 - 400) + 400; // Random gap position
+ var pipe = new Pipe(gapY);
+ pipe.x = 2048 + 60;
+ pipes.push(pipe);
+ game.addChild(pipe);
+}
+// Initial pipe
+createPipe();
+game.down = function (x, y, obj) {
+ if (!gameStarted) {
+ gameStarted = true;
+ }
+ bird.flap();
+};
+game.update = function () {
+ if (!gameStarted) return;
+ // Spawn new pipes
+ pipeSpawnTimer++;
+ if (pipeSpawnTimer >= pipeSpawnInterval) {
+ createPipe();
+ pipeSpawnTimer = 0;
+ }
+ // Update and check pipes
+ for (var i = pipes.length - 1; i >= 0; i--) {
+ var pipe = pipes[i];
+ // Check if pipe has moved off screen
+ if (pipe.x < -120) {
+ pipe.destroy();
+ pipes.splice(i, 1);
+ continue;
+ }
+ // Check collision with bird
+ if (bird.intersects(pipe)) {
+ LK.getSound('hit').play();
+ LK.showGameOver();
+ return;
+ }
+ // Check scoring
+ if (!pipe.scored && pipe.x + 60 < bird.x) {
+ pipe.scored = true;
+ LK.setScore(LK.getScore() + 1);
+ scoreTxt.setText(LK.getScore());
+ LK.getSound('score').play();
+ }
+ }
+ // Check ground collision
+ if (bird.y + 22 > ground.y) {
+ LK.getSound('hit').play();
+ LK.showGameOver();
+ return;
+ }
+ // Check ceiling collision
+ if (bird.y - 22 < 0) {
+ LK.getSound('hit').play();
+ LK.showGameOver();
+ return;
+ }
+};
\ No newline at end of file