Code edit (2 edits merged)
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Code edit (3 edits merged)
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add back and next buttons in the left and right bottom corners in the black color'
Code edit (4 edits merged)
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display score in black color
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display time in the bottom of the page and top right corner dispaly score
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put just 5 levels for over all game
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add white color background
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add background asset in the game
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put animal pictures (images )instead of letters
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Please fix the bug: 'Timeout.tick error: timerText.setFill is not a function' in or related to this line: 'timerText.setFill("#ffffff");' Line Number: 319
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Please fix the bug: 'Timeout.tick error: timerText.setColor is not a function' in or related to this line: 'timerText.setColor("#ffffff");' Line Number: 314
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Flip & Match: Sound Safari
Initial prompt
2. Memory Match Game Concept: Flip cards to find matching pairs. Goal: Match all pairs within a time limit. Fun Twist: Each card plays a funny sound or animation when flipped.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
sheep. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
generate a cute cat image. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
generate a elephant. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
generate a monkey. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
lion. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
a colorful parrot. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
generate a butterfly. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
dolphin. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows