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remove combo event from your ap
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Please fix the bug: 'Uncaught TypeError: LK.addScore is not a function' in or related to this line: 'LK.addScore(comboPoints); // Add points to LK score system' Line Number: 83
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Please fix the bug: 'ReferenceError: floatOffset is not defined' in or related to this line: 'self.x = self.originalX + Math.sin(self.floatTimer + floatOffset) * 15;' Line Number: 53
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game speed should be 16, bubbles should have an explosion effect when touched, they should be added to the score as points, and bubbles should be animated. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Slightly decrease the speed of the bubbles and increase the size of the bubbles
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Increase the speed of bubbles by 6 times
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Let the balloons fall faster
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Let the bubbles slide quickly on the field, increase the size of the bubbles a little, let the background be a light animated background in the style of the sky, let the bubbles look like mines, that is, like diamonds, coal, gold, let the bubbles have sound effects, like the sound of a stone burning. Let there be ambient, light music in the background, let there be calm and exciting music. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
Code edit (1 edits merged)
Please save this source code
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Balloon Pop Combo
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> The gameplay is based on colorful balloons falling from the top of the screen. The player taps or clicks on the balloons to pop them. Popping multiple balloons of the same color in a row creates a combo that increases the score. Tapping the wrong color resets the combo chain. Over time, the falling speed increases, making the game progressively harder. > Special balloons occasionally appear: Bomb Balloon: Pops surrounding balloons when tapped. Freeze Balloon: Temporarily slows down all falling balloons. Chaos Balloon: Shuffles balloon colors and challenges player focus. > Graphics are colorful and cartoonish. Balloons are shiny with soft glows. The background is minimal and in pastel tones. UI elements are large, clear, and mobile-friendly. The game pace is fast, with popping sound effects and energetic arcade-style background music that intensifies as the game speeds up. > The game tests player reflexes, attention, and combo tracking skills. After each game, a score screen appears. It’s an endless arcade mode that gets progressively more difficult. Designed to be addictive and evoke a "just one more round" feeling.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});