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Reduces the gain even further
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That the TP recharges more slowly
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Let only one bullet count towards the TP
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Let the TP recharge 0.1 per second
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Let only one bullet count for the TP
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Let the TP recharge 1 per second
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Let only one bullet count, no matter the rest
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That the TP recharges 0.4 seconds slower
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Make the TP recharge every 0.1 seconds if there is a bullet in its hitbox, but if the player is in seconds of invulnerability, it does not happen and reduces the seconds of invulnerability to 1 seconds.
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Make the TP recharge more slowly and create a square around the player the size of the TP's hitbox.
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Make it so that when the player narrowly dodges bullets, he gains TP and can fill it up to 100.
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Make it so that to spare the enemy you have to act 15 times and the player has 2.5 seconds of invulnerability when hit ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Make He2 loop when the battle starts
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Let the enemy have 5 different attack patterns
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The enemy has 8000 health, but the player deals 100 to 200 damage and the healing heals 50
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Make the table where the attacks are bigger.
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That the enemy has other attack patterns
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Remove the wave system
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Let there be no waves
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That the player can heal himself 8 times
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Make sure the bullets are a little further apart because it's almost impossible to dodge them and make sure the buttons are a little further apart.
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Make the buttons bigger, put a Sprite for the enemy and a way to defeat the enemy with violence or In a peaceful manner
Code edit (1 edits merged)
Please save this source code
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Dodge Quest: Turn-Based Defense
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An RPG game inspired by Undertale, which is a turn-based game where you can dodge your enemies' attacks, which has buttons to move around the attack box to dodge
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Appearance: An advanced and dramatically redesigned robotic version of Mettaton. It has futuristic armor, energy wings, and a stylized design reminiscent of an anime mecha. He have a heels, 2d pixel art
Red heart pixel art. In-Game asset. 2d. High contrast. No shadows
Black button with an orange outline that says "attack" and has a sword icon, pixel art. In-Game asset. 2d. High contrast. No shadows
Just a square border white no details. In-Game asset. 2d. High contrast. No shadows
Black button with an orange outline that says "Item" and has a Bag icon, pixel art. In-Game asset. 2d. High contrast. No shadows
Black button with an orange outline that says "Spare" and has a X icon, pixel art. In-Game asset. 2d. High contrast. No shadows
Black button with an orange outline that says "Spell" and has a fire icon, pixel art. In-Game asset. 2d. High contrast. No shadows
Energy ball. In-Game asset. 2d. High contrast. No shadows