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Please fix the bug: 'Timeout.tick error: game.clear is not a function' in or related to this line: 'game.clear(); // Clear all objects from the game' Line Number: 141
User prompt
Please fix the bug: 'TypeError: balloons[i].update is not a function' in or related to this line: 'balloons[i].update();' Line Number: 100
User prompt
Please fix the bug: 'Balloon.extend is not a function' in or related to this line: 'var Balloon2 = Balloon.extend(function () {' Line Number: 60
Code edit (4 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Timeout.tick error: LK.clear is not a function' in or related to this line: 'LK.clear(); // Clear all objects from the game' Line Number: 113
User prompt
Please fix the bug: 'Timeout.tick error: game.clear is not a function' in or related to this line: 'game.clear(); // Clear all objects from the game' Line Number: 113
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Please fix the bug: 'setInterval is not a function' in or related to this line: 'setTimeout(function () {' Line Number: 121
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Please fix the bug: 'setInterval is not a function' in or related to this line: 'setInterval(function () {' Line Number: 103
Code edit (1 edits merged)
Please save this source code
Initial prompt
Balloon Hunter
===================================================================
--- original.js
+++ change.js
@@ -24,9 +24,9 @@
self.x += self.direction;
// If the balloon goes off screen, reset its position
if (self.y < -100) {
self.y = 2732 + 100;
- self.x = Math.random() * 48;
+ self.x = Math.random() * 2048;
}
};
// Event handler for popping the balloon
self.down = function (x, y, obj) {
@@ -88,5 +88,41 @@
balloons[i].down(x, y, obj);
break;
}
}
+};
+/****
+* Add Difficulty Levels
+****/
+var difficulty = 1;
+LK.setInterval(function () {
+ difficulty += 0.5; // Increase difficulty over time
+ balloons.forEach(function (balloon) {
+ balloon.speed += 0.1; // Gradually increase balloon speed
+ });
+}, 10000);
+/****
+* Game Over Screen
+****/
+game.end = function () {
+ game.clear(); // Clear all objects from the game
+ var gameOverTxt = new Text2('Game Over! Score: ' + LK.getScore(), {
+ size: 150,
+ fill: 0xFFFFFF
+ });
+ gameOverTxt.anchor.set(0.5, 0.5);
+ game.addChild(gameOverTxt);
+};
+// Trigger game over after 60 seconds
+setTimeout(function () {
+ game.end();
+}, 60000);
+/****
+* Add Sounds
+****/
+// Add pop sound
+Balloon.prototype.down = function (x, y, obj) {
+ LK.playSound('pop'); // Play sound when balloon pops
+ LK.setScore(LK.getScore() + 1);
+ scoreTxt.setText(LK.getScore());
+ this.destroy();
};
\ No newline at end of file