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delete hide button
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in level 2 make it so the shark dissapears for 2 moves
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make a 3rd level with a second shark
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make a second level were the shark only dissapears for 1 move
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Please fix the bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'fill')' in or related to this line: 'statusText.style.fill = "#00FF00";' Line Number: 552
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make it so ther is 10 gas cans
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make it so his dissapearence happens every 7 turns
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when player hides respawn players at starting area
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make it so you can hide and he will pass you and randomly move. when you are hidding you can't move or collect gas tanks
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Please fix the bug: 'Timeout.tick error: Cannot set properties of undefined (setting 'fill')' in or related to this line: 'statusText.style.fill = "#FF0000";' Line Number: 428
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At turn 6, the shark disappears for 3 turns, then reappears in the same spot it left. During the shark’s disappearance, the player can still move and collect gas tanks. After that, the shark resumes chasing.
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Please fix the bug: 'Timeout.tick error: Cannot set properties of undefined (setting 'fill')' in or related to this line: 'warningText.style.fill = "#FFCC00";' Line Number: 363
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make it so you click to move
Code edit (1 edits merged)
Please save this source code
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Shark Pursuit: Gas Tank Hunt
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Make a Python horror game where the player runs from a four-legged shark wearing Nike shoes. The goal is to find 12 gas tanks hidden in a 10x10 grid. Each turn, the player chooses a direction (N/S/E/W) to move, and the shark moves one step closer. If the player moves onto a tile with a gas tank, they collect it. If the shark catches the player, the game ends. Show gas collected, give creepy warnings when the shark is nearby, and describe the shark’s movement to build horror atmosphere.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});