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in Player mini movements, also move forearms ans hands
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Add another button in the bottom center : gardButton
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when player hands touch enemy, move the enemy back in his current direction, not just on x
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when enmy is hit it should go back
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When a hand intersects with the opponent head implement player been hit : head should go back, flash the whole screen red
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implement player been hit : head should go back, flash the whole screen red
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implement player been hit
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Simulate punch button press and release
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Simulate punch button press and release
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no, you should do both : reduce when pressed and restore when up
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but restore the button w & h when released :)
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when punch button is pressed, reduce its w & h to simulate press
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when punching, also change the width of the head to simulate the tilt
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when punching, move of the head like boxers do
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prevent players to be too close
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add a bit of randomness to the mini movements
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when idmle, animate the players with mini movements of head and arms
===================================================================
--- original.js
+++ change.js
@@ -226,16 +226,21 @@
var PunchButton = Container.expand(function () {
var self = Container.call(this);
var buttonGraphics = self.attachAsset('punchButton', {
anchorX: 0.5,
- anchorY: 0.5
+ anchorY: 0.5,
+ alpha: 0.9
});
self.x = game.width - 220; // Position button on the bottom right
self.y = game.height - 220;
self.down = function (x, y, obj) {
// Simulate button press by triggering punch with left arm
player.punch(true);
};
+ self.up = function (x, y, obj) {
+ // Simulate button release by triggering punch with right arm
+ player.punch(false);
+ };
});
/****
* Initialize Game
@@ -287,9 +292,5 @@
// This section has been removed to prevent redundant player movement handling.
// Spawn enemies
// Check for collision with player
// Removed game over trigger to prevent ending the game on player collision with enemy
-};
-self.up = function (x, y, obj) {
- // Simulate button release by triggering punch with right arm
- player.punch(false);
};
\ No newline at end of file
clear
basic light gray convex round button with a red boxing glove icon. UI
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