User prompt
Make the zombies and the bullet more slow
Code edit (1 edits merged)
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User prompt
Monster Gold Rush
Initial prompt
Make a game, let there be 3 types of monsters, let them follow me, each of them has different features, ranged, rangeless, attacking from underground, and so on, so that I can kill them and collect gold from them, I can buy something from the store at the top right with the gold that comes out, and the store mechanics are like this, if I buy one of those three items, the other items will go randomly, make the passives of the items yourself, but be unique.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
a zombie but its half phantom. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a zombie. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a gold. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a spitter zombie. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a green zombi spitt. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a man with green tshirt and blue pant. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a man with green tshirt and blue pant walking up. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a sword . No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat