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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'to')' in or related to this line: 'tween(leftLine).to({' Line Number: 358 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug
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Enhance the overall visual quality.
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Everything appears slightly too small in the scene. Zoom in a bit to make all elements—cars, road, trees, signs—slightly larger and more visible, while keeping the slight rear top view and real-world proportions
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A realistic 3-lane asphalt road with dashed white lane markings, viewed from a slight rear top angle. Each lane is about 3.5 meters wide, and vehicles follow real-world scale and proportions based on their type and name (e.g., sedan, bus, motorcycle, etc.). Place a [CAR_NAME] centered in one lane, perfectly aligned and driving straight forward, showing only the top and rear of the vehicle. Other traffic vehicles (also realistic) may appear in other lanes or ahead at a distance, but none of them overlap or touch each other — no collisions. Vehicles are spaced clearly apart, and if any overlap occurs, trigger a visible crash or explosion effect. No visible drivers. Daylight environment with occasional roadside trees and traffic signs. ---
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A realistic 3-lane asphalt road with dashed white lane markings, viewed from a slight rear top angle. The road and vehicles follow real-world scale: each lane is about 3.5 meters wide. Automatically use realistic proportions for each vehicle based on its type and name (e.g., sedan, bus, motorcycle, etc.). Place a [CAR_NAME] centered in one of the lanes, perfectly aligned and driving straight ahead, showing only the top and rear of the vehicle. Other traffic vehicles may appear in the background with correct real-life proportions. No visible driver. Daylight, clean scene with occasional roadside trees and traffic signs.
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Highway Rush
Initial prompt
Create a 3-lane asphalt road driving game with a top-rear camera view showing the top and back of the player's car. The player moves left or right by tapping, with slight steering animations. Random vehicles (buses, trucks, police, ambulance, fire trucks, etc.) appear at different speeds and lanes, occasionally switching lanes randomly. Player car speed and handling improve over levels, boosted by pickups (fuel, nitro, tuning). Show current speed and gear at the top of the screen. Add roadside signs, plants, and occasional pedestrians.
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Tuning Material image. In-Game asset. 2d. High contrast. No shadows
A realistic 2D render of a Yellow Taxi viewed from a slight rear top angle, perfectly aligned and driving straight forward on a clean 3-lane asphalt road with dashed white lane markings. The car is centered, facing directly ahead with no turn, showing only the top and back clearly. No visible driver. Daylight scene. In-Game asset. 2d. High contrast. No shadows. In-Game asset. 2d. High contrast. No shadows. In-Game asset. 2d. High contrast. No shadows. In-Game asset. 2d. High contrast. No shadows
Draw a health elixir.. In-Game asset. 2d. High contrast. No shadows
A 2D top-down tree (a little bit short and weird) viewed from a slight rear top angle, positioned beside a road, showing the top and a bit of the back side. The tree is slightly angled to match the camera perspective, with visible foliage and trunk shape. Daylight, clean background, suitable for roadside environment in a driving game.. In-Game. In-Game asset. 2d. High contrast. No shadows
A realistic 2D render of a BMW M3 viewed from a slight rear top angle, perfectly aligned and driving straight forward on a clean 3-lane asphalt road with dashed white lane markings. The car is centered, facing directly ahead with no turn, showing only the top and back clearly. No visible driver. Daylight scene. In-Game asset. 2d. High contrast. No shadows. In-Game asset. 2d. High contrast. No shadows. In-Game asset. 2d. High contrast. No shadows. In-Game asset. 2d. High contrast. No shadows. In-Game asset. 2d. High contrast. No shadows