User prompt
Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (loadedCounts) {' Line Number: 405
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
User prompt
Please fix the bug: 'storage.get is not a function' in or related to this line: 'storage.get('tapBoxCounts', function (savedTapCounts) {' Line Number: 404 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
User prompt
Please fix the bug: 'storage.load is not a function' in or related to this line: 'storage.load('tapBoxCounts', function (savedTapCounts) {' Line Number: 404
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Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404
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If the ev counter is 1 or more, when clicked, create a new object and decrease the ev counter
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If the ev counter is 1 or more, create a new object when clicked
User prompt
Please fix the bug: 'storage.get is not a function' in or related to this line: 'var savedTapCounts = storage.get('tapBoxCounts');' Line Number: 404 ↪💡 Consider importing and using the following plugins: @upit/storage.v1
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save this code
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When the odun counter is 20 or more and the tas is 10 or more, let me click on the silah counter and lower their counters
User prompt
When the tas counter is 20 or more and the odun is 10 or more, let me click on the ev counter and lower their counters
/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); var storage = LK.import("@upit/storage.v1"); /**** * Classes ****/ // Box class 5 (renamed to Asker) var Asker = Container.expand(function () { var self = Container.call(this); var boxAsset = self.attachAsset('tapBox5', { anchorX: 0.5, anchorY: 0.5 }); self.boxAsset = boxAsset; self.tapCount = 0; self.counterTxt = new Text2('0', { size: 90, fill: 0x222222 }); self.counterTxt.anchor.set(0.5, 0.5); self.counterTxt.x = 0; self.counterTxt.y = 0; self.addChild(self.counterTxt); self.down = function (x, y, obj) { tween.stop(self.boxAsset, { scaleX: true, scaleY: true }); self.boxAsset.scaleX = 1.0; self.boxAsset.scaleY = 1.0; tween(self.boxAsset, { scaleX: 1.2, scaleY: 1.2 }, { duration: 80, easing: tween.easeOut, onFinish: function onFinish() { tween(self.boxAsset, { scaleX: 1.0, scaleY: 1.0 }, { duration: 100, easing: tween.easeIn }); } }); // Find Et and Odun boxes in tapBoxes var etBox = null; var odunBox = null; for (var i = 0; i < tapBoxes.length; i++) { if (tapBoxes[i] && tapBoxes[i].constructor === Et) { etBox = tapBoxes[i]; } if (tapBoxes[i] && tapBoxes[i].constructor === Odun) { odunBox = tapBoxes[i]; } } // Only allow decrement if requirements are met if (etBox && odunBox && etBox.tapCount >= 20 && odunBox.tapCount >= 10) { etBox.tapCount -= 20; odunBox.tapCount -= 10; if (etBox.tapCount < 0) etBox.tapCount = 0; if (odunBox.tapCount < 0) odunBox.tapCount = 0; etBox.counterTxt.setText(etBox.tapCount); odunBox.counterTxt.setText(odunBox.tapCount); self.tapCount += 1; self.counterTxt.setText(self.tapCount); } }; return self; }); // Box class 3 (renamed to Et) var Et = Container.expand(function () { var self = Container.call(this); var boxAsset = self.attachAsset('tapBox3', { anchorX: 0.5, anchorY: 0.5 }); self.boxAsset = boxAsset; self.tapCount = 0; self.counterTxt = new Text2('0', { size: 90, fill: 0x222222 }); self.counterTxt.anchor.set(0.5, 0.5); self.counterTxt.x = 0; self.counterTxt.y = 0; self.addChild(self.counterTxt); self.down = function (x, y, obj) { tween.stop(self.boxAsset, { scaleX: true, scaleY: true }); self.boxAsset.scaleX = 1.0; self.boxAsset.scaleY = 1.0; tween(self.boxAsset, { scaleX: 1.2, scaleY: 1.2 }, { duration: 80, easing: tween.easeOut, onFinish: function onFinish() { tween(self.boxAsset, { scaleX: 1.0, scaleY: 1.0 }, { duration: 100, easing: tween.easeIn }); } }); self.tapCount += 1; self.counterTxt.setText(self.tapCount); }; return self; }); // Box class 1 (renamed to Odun) var Odun = Container.expand(function () { var self = Container.call(this); var boxAsset = self.attachAsset('odun', { anchorX: 0.5, anchorY: 0.5 }); self.boxAsset = boxAsset; self.tapCount = 0; self.counterTxt = new Text2('0', { size: 90, fill: 0x222222 }); self.counterTxt.anchor.set(0.5, 0.5); self.counterTxt.x = 0; self.counterTxt.y = 0; self.addChild(self.counterTxt); self.down = function (x, y, obj) { tween.stop(self.boxAsset, { scaleX: true, scaleY: true }); self.boxAsset.scaleX = 1.0; self.boxAsset.scaleY = 1.0; tween(self.boxAsset, { scaleX: 1.2, scaleY: 1.2 }, { duration: 80, easing: tween.easeOut, onFinish: function onFinish() { tween(self.boxAsset, { scaleX: 1.0, scaleY: 1.0 }, { duration: 100, easing: tween.easeIn }); } }); self.tapCount += 1; self.counterTxt.setText(self.tapCount); }; return self; }); // Box class 6 (renamed to Silah) var Silah = Container.expand(function () { var self = Container.call(this); var boxAsset = self.attachAsset('tapBox6', { anchorX: 0.5, anchorY: 0.5 }); self.boxAsset = boxAsset; self.tapCount = 0; self.counterTxt = new Text2('0', { size: 90, fill: 0x222222 }); self.counterTxt.anchor.set(0.5, 0.5); self.counterTxt.x = 0; self.counterTxt.y = 0; self.addChild(self.counterTxt); self.down = function (x, y, obj) { tween.stop(self.boxAsset, { scaleX: true, scaleY: true }); self.boxAsset.scaleX = 1.0; self.boxAsset.scaleY = 1.0; tween(self.boxAsset, { scaleX: 1.2, scaleY: 1.2 }, { duration: 80, easing: tween.easeOut, onFinish: function onFinish() { tween(self.boxAsset, { scaleX: 1.0, scaleY: 1.0 }, { duration: 100, easing: tween.easeIn }); } }); // Find Odun and Tas boxes in tapBoxes var odunBox = null; var tasBox = null; for (var i = 0; i < tapBoxes.length; i++) { if (tapBoxes[i] && tapBoxes[i].constructor === Odun) { odunBox = tapBoxes[i]; } if (tapBoxes[i] && tapBoxes[i].constructor === Tas) { tasBox = tapBoxes[i]; } } // Only allow decrement if requirements are met if (odunBox && tasBox && odunBox.tapCount >= 20 && tasBox.tapCount >= 10) { odunBox.tapCount -= 20; tasBox.tapCount -= 10; if (odunBox.tapCount < 0) odunBox.tapCount = 0; if (tasBox.tapCount < 0) tasBox.tapCount = 0; odunBox.counterTxt.setText(odunBox.tapCount); tasBox.counterTxt.setText(tasBox.tapCount); self.tapCount += 1; self.counterTxt.setText(self.tapCount); } }; return self; }); // Box class 2 (renamed to Tas) var Tas = Container.expand(function () { var self = Container.call(this); var boxAsset = self.attachAsset('tas', { anchorX: 0.5, anchorY: 0.5 }); self.boxAsset = boxAsset; self.tapCount = 0; self.counterTxt = new Text2('0', { size: 90, fill: 0x006400 }); self.counterTxt.anchor.set(0.5, 0.5); self.counterTxt.x = 0; self.counterTxt.y = 0; self.addChild(self.counterTxt); self.down = function (x, y, obj) { tween.stop(self.boxAsset, { scaleX: true, scaleY: true }); self.boxAsset.scaleX = 1.0; self.boxAsset.scaleY = 1.0; tween(self.boxAsset, { scaleX: 1.2, scaleY: 1.2 }, { duration: 80, easing: tween.easeOut, onFinish: function onFinish() { tween(self.boxAsset, { scaleX: 1.0, scaleY: 1.0 }, { duration: 100, easing: tween.easeIn }); } }); self.tapCount += 1; self.counterTxt.setText(self.tapCount); }; return self; }); // Box class 4 (renamed to ev) var ev = Container.expand(function () { var self = Container.call(this); var boxAsset = self.attachAsset('ev', { anchorX: 0.5, anchorY: 0.5 }); self.boxAsset = boxAsset; self.tapCount = 0; self.counterTxt = new Text2('0', { size: 90, fill: 0x222222 }); self.counterTxt.anchor.set(0.5, 0.5); self.counterTxt.x = 0; self.counterTxt.y = 0; self.addChild(self.counterTxt); self.down = function (x, y, obj) { tween.stop(self.boxAsset, { scaleX: true, scaleY: true }); self.boxAsset.scaleX = 1.0; self.boxAsset.scaleY = 1.0; tween(self.boxAsset, { scaleX: 1.2, scaleY: 1.2 }, { duration: 80, easing: tween.easeOut, onFinish: function onFinish() { tween(self.boxAsset, { scaleX: 1.0, scaleY: 1.0 }, { duration: 100, easing: tween.easeIn }); } }); // Find Tas and Odun boxes in tapBoxes var tasBox = null; var odunBox = null; for (var i = 0; i < tapBoxes.length; i++) { if (tapBoxes[i] && tapBoxes[i].constructor === Tas) { tasBox = tapBoxes[i]; } if (tapBoxes[i] && tapBoxes[i].constructor === Odun) { odunBox = tapBoxes[i]; } } // Only allow decrement if requirements are met if (tasBox && odunBox && tasBox.tapCount >= 20 && odunBox.tapCount >= 10) { tasBox.tapCount -= 20; odunBox.tapCount -= 10; if (tasBox.tapCount < 0) tasBox.tapCount = 0; if (odunBox.tapCount < 0) odunBox.tapCount = 0; tasBox.counterTxt.setText(tasBox.tapCount); odunBox.counterTxt.setText(odunBox.tapCount); self.tapCount += 1; self.counterTxt.setText(self.tapCount); } }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x222222 }); /**** * Game Code ****/ // No global score display needed; each box is fully independent // Box colors for variety var boxColors = [0xff5252, // red 0x40c4ff, // blue 0x69f0ae, // green 0xffd740, // yellow 0xb388ff, // purple 0xff80ab // pink ]; // Register box asset (all boxes use same size, color is set per instance) // Layout: 2 rows x 3 columns, centered var boxSize = 340; var hGap = 120; var vGap = 160; var cols = 3; var rows = 2; var totalWidth = cols * boxSize + (cols - 1) * hGap; var totalHeight = rows * boxSize + (rows - 1) * vGap; var startX = (2048 - totalWidth) / 2 + boxSize / 2; var startY = (2732 - totalHeight) / 2 + boxSize / 2; // Store all boxes for possible future use var tapBoxes = []; var boxClasses = [Odun, Tas, Et, ev, Asker, Silah]; var boxIdx = 0; // Load saved tapCounts if available (sync) var savedTapCounts = storage.get('tapBoxCounts'); if (!Array.isArray(savedTapCounts)) { savedTapCounts = [0, 0, 0, 0, 0, 0]; } // After loading, initialize boxes var boxIdx = 0; for (var row = 0; row < rows; row++) { for (var col = 0; col < cols; col++) { var idx = row * cols + col; var BoxClass = boxClasses[boxIdx]; var box = new BoxClass(); box.x = startX + col * (boxSize + hGap); box.y = startY + row * (boxSize + vGap); // Set color per box if (BoxClass === Odun) { box.boxAsset.color = 0xff5252; // red } else { box.boxAsset.color = boxColors[idx % boxColors.length]; } game.addChild(box); tapBoxes.push(box); // Restore tapCount if available if (typeof savedTapCounts[boxIdx] === "number" && savedTapCounts[boxIdx] > 0) { box.tapCount = savedTapCounts[boxIdx]; if (box.counterTxt) box.counterTxt.setText(box.tapCount); } boxIdx++; } } // Save tapCounts on every change function saveTapBoxCounts() { var counts = []; for (var i = 0; i < tapBoxes.length; i++) { counts.push(tapBoxes[i].tapCount || 0); } storage.set('tapBoxCounts', counts); } // Patch all box classes to call saveTapBoxCounts after tapCount changes var _oldDowns = []; for (var i = 0; i < boxClasses.length; i++) { (function (idx) { var Cls = boxClasses[idx]; var proto = Cls.prototype; if (proto && typeof proto.down === "function") { if (!_oldDowns[idx]) _oldDowns[idx] = proto.down; proto.down = function (x, y, obj) { _oldDowns[idx].apply(this, arguments); saveTapBoxCounts(); }; } })(i); } // No dragging or move logic needed; all interaction is per-box // No update loop needed for this minimal game // No timer/game over logic for MVP // End of file
===================================================================
--- original.js
+++ change.js
@@ -376,39 +376,38 @@
// Store all boxes for possible future use
var tapBoxes = [];
var boxClasses = [Odun, Tas, Et, ev, Asker, Silah];
var boxIdx = 0;
-// Load saved tapCounts if available (async)
-storage.load('tapBoxCounts', function (savedTapCounts) {
- if (!Array.isArray(savedTapCounts)) {
- savedTapCounts = [0, 0, 0, 0, 0, 0];
- }
- // After loading, initialize boxes
- var boxIdx = 0;
- for (var row = 0; row < rows; row++) {
- for (var col = 0; col < cols; col++) {
- var idx = row * cols + col;
- var BoxClass = boxClasses[boxIdx];
- var box = new BoxClass();
- box.x = startX + col * (boxSize + hGap);
- box.y = startY + row * (boxSize + vGap);
- // Set color per box
- if (BoxClass === Odun) {
- box.boxAsset.color = 0xff5252; // red
- } else {
- box.boxAsset.color = boxColors[idx % boxColors.length];
- }
- game.addChild(box);
- tapBoxes.push(box);
- // Restore tapCount if available
- if (typeof savedTapCounts[boxIdx] === "number" && savedTapCounts[boxIdx] > 0) {
- box.tapCount = savedTapCounts[boxIdx];
- if (box.counterTxt) box.counterTxt.setText(box.tapCount);
- }
- boxIdx++;
+// Load saved tapCounts if available (sync)
+var savedTapCounts = storage.get('tapBoxCounts');
+if (!Array.isArray(savedTapCounts)) {
+ savedTapCounts = [0, 0, 0, 0, 0, 0];
+}
+// After loading, initialize boxes
+var boxIdx = 0;
+for (var row = 0; row < rows; row++) {
+ for (var col = 0; col < cols; col++) {
+ var idx = row * cols + col;
+ var BoxClass = boxClasses[boxIdx];
+ var box = new BoxClass();
+ box.x = startX + col * (boxSize + hGap);
+ box.y = startY + row * (boxSize + vGap);
+ // Set color per box
+ if (BoxClass === Odun) {
+ box.boxAsset.color = 0xff5252; // red
+ } else {
+ box.boxAsset.color = boxColors[idx % boxColors.length];
}
+ game.addChild(box);
+ tapBoxes.push(box);
+ // Restore tapCount if available
+ if (typeof savedTapCounts[boxIdx] === "number" && savedTapCounts[boxIdx] > 0) {
+ box.tapCount = savedTapCounts[boxIdx];
+ if (box.counterTxt) box.counterTxt.setText(box.tapCount);
+ }
+ boxIdx++;
}
-});
+}
// Save tapCounts on every change
function saveTapBoxCounts() {
var counts = [];
for (var i = 0; i < tapBoxes.length; i++) {