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give the fireworks effect variable size of expansion
Code edit (1 edits merged)
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Please fix the bug: 'Timeout.tick error: tint is not defined' in or related to this line: 'particle.init(self.x, self.y, angle, speed, tint);' Line Number: 1235
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Please fix the bug: 'Timeout.tick error: tint is not defined' in or related to this line: 'particle.init(self.x, self.y, angle, speed, tint);' Line Number: 1235
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Please fix the bug: 'Timeout.tick error: fireworkEffect is not defined' in or related to this line: 'LK.gui.center.addChild(fireworkEffect);' Line Number: 2096
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Please fix the bug: 'Timeout.tick error: tint is not defined' in or related to this line: 'particle.init(self.x, self.y, angle, speed, tint);' Line Number: 1235
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When triggering firework effects, do more of them and with random delays between them to look more interesting.
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In the FireworkParticle class, ensure that move is called properly.
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Refactor the fireworkeffect to use containers.expand()
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Please fix the firework effect.
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Trigger firework on various places on screen when setting the text happy new years
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You have only created a class for one firework particle. This firework particle would be inside a firework effect that calls on many firework particles.
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Create a firework effect which is a ring of many particles expanding, an expanding ring resembling fireworks. Create such a class.
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Please fix the bug: 'Timeout.tick error: requestAnimationFrame is not a function' in or related to this line: 'requestAnimationFrame(_animate);' Line Number: 1259
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Please fix the bug: 'Timeout.tick error: requestAnimationFrame is not a function' in or related to this line: 'requestAnimationFrame(_animate);' Line Number: 1259
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Correct. Please proceed with that plan.
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Please fix the bug: 'Timeout.tick error: currentTime is not defined' in or related to this line: 'var progress = (currentTime - startTime) / duration;' Line Number: 1240
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Please fix the bug: 'Timeout.tick error: progress is not defined' in or related to this line: 'self.y += Math.sin(angle) * speed - 9.8 * progress * progress; // Gravity effect' Line Number: 1240
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The firework effect should be like a circle of particles expanding, similar to the sparks of fireworks commonly seen in the air, in the sky.
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Improve the firework effect to have more particles and look nicer.
Code edit (9 edits merged)
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trigger fireworks on the screen when setting the text 'happy new year!'
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Create a function that makes a firework particle effect
===================================================================
--- original.js
+++ change.js
@@ -1201,8 +1201,9 @@
self.y = y;
var angle = Math.random() * Math.PI * 2;
var speed = 0.5 + Math.random() * 2; // Reduced speed for smoother appearance
var duration = 1500 + Math.random() * 2500; // Extended duration for smoother fade
+ var progress = (currentTime - startTime) / duration;
self.y += Math.sin(angle) * speed - 9.8 * progress * progress; // Gravity effect
var startTime = Date.now();
var animate = function animate() {
var currentTime = Date.now();
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