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User prompt
enemy bullets should have a unique sprite
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boss bullets should rotate
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boss bullets should rotate
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The white overlay should dissapear sooner
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Enemies should also not be hit by other enemies bullets
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implement that enemies cannot be hit by their own bullets
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Floating enemies shoot at the player every 3 seconds
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the bullets of bosses have a unique sprite
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implement explosion sound when enemies die
Code edit (3 edits merged)
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User prompt
implement explosion sound when enemies die
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User prompt
implement explosion sound when enemies are killed
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===================================================================
--- original.js
+++ change.js
@@ -645,15 +645,16 @@
// Event listener for mouse up
game.up = function (x, y, obj) {
isMouseDown = false;
};
+var speedPowerUpMultiplier = .2;
// Update game state
game.update = function () {
progressBar.update();
// Update player's position with speed boost if power-up is active
//if (isMouseDown) {
if (!game.isLevelingUp) {
- player.x += (player.speed + speedPowerUpActive * player.speed) * playerDirection;
+ player.x += (player.speed + speedPowerUpActive * speedPowerUpMultiplier * player.speed) * playerDirection;
}
// }
// Wrap player's position around the screen
if (player.x > 2048 + player.width / 2) {
explosion toony. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
SKULL BALL. A ball with a skull on, billard ball with skull. Studio Ghibli. Ghibli style. Mobile game. Colorful. hand drawn. cute. fun. In-Game asset. 2d. Blank background. High contrast. No shadows.