User prompt
Please fix the bug: 'Timeout.tick error: p.destroy is not a function. (In 'p.destroy()', 'p.destroy' is undefined)' in or related to this line: 'p.destroy();' Line Number: 1158
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Timeout.tick error: Can't find variable: particle' in or related to this line: 'particle.init(self.x, self.y);' Line Number: 1141
User prompt
Please fix the bug: 'Timeout.tick error: Can't find variable: GlowingParticlesForRedEnvelope' in or related to this line: 'var particle = new GlowingParticlesForRedEnvelope();' Line Number: 1141
Code edit (1 edits merged)
Please save this source code
User prompt
In the dragon particle trail cut in half the number of particles involved
User prompt
I reduce the number of particles in the dragons particles trailer
User prompt
Further reduce the rate of particles in the dragons particle trail
User prompt
Reduce the number of particles in the dragon particle trail
User prompt
Implement a particle trail to the dragon
Initial prompt
Copy Magic Mach 3
===================================================================
--- original.js
+++ change.js
@@ -1107,9 +1107,9 @@
var particle = new GlowingParticles();
particle.init(self.x, self.y);
game.addChild(particle);
};
- LK.setInterval(generateParticleTrail, 1000);
+ LK.setInterval(generateParticleTrail, 2000);
if (progress < 1) {
LK.setTimeout(animate, 16); // Aim for roughly 60fps
} else {
// Spawn a red envelope at a random position
@@ -1337,14 +1337,14 @@
/****
* Game Code
****/
-// Initialize a timer for showing hints
-// Initialize 2-minute timer
-// Initialize score
-// Initialize large countdown at the beginning of the game
-// Goal gem type and count
// Dragon spawn timer
+// Goal gem type and count
+// Initialize large countdown at the beginning of the game
+// Initialize score
+// Initialize 2-minute timer
+// Initialize a timer for showing hints
var dragonSpawnTimer;
var isDragoning = false;
function triggerDragon() {
if (dragonSpawnTimer) {
a magical landscape of wonder and joy. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Magic, purple gem. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
glow. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Hourglass icon white. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Glow glare star. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Shiny red envelope bao, chinese new years. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Magic greem gem in odd shape. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Flying unicorn fullbody sideview. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Magic Orange Gem. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Magic Blue Drop Shaped Gem. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
remove
Brilliant Gold Checkmark. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Magic diamond. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Enchanted forest. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Celestial reAlm. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Mystic cavern. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.