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If our character stands in front of a skeleton, let the skeleton stand still.
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If our character encounters a skeleton, the skeleton should stay where it is.
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No skeleton spawn where our character is born
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The kill button should appear when you get close to the skeleton.
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Sword swinging is currently buggy, when you click once there should be a very short waiting time and the sword should not rotate around itself continuously. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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add sword swing effect ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Skeletons have a very large hitbox and move very fast.
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Adjust skeletons hitbox properly
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character can kill monster with kill button not with double click
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If the character can kill all the skeletons he can open the chest
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add key and chest and door must open with key
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give the character a sword
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If the character double clicks, he can damage the skeletons.
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make a start screen
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player can walk with mouse
Code edit (1 edits merged)
Please save this source code
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Dungeon Dash
Initial prompt
make me a dungeon type game
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
dungeon door. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
png
dungeon hero sword. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
dungeon key. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
dungeon chest. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
dungeon demon. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
dungeon wizard. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a mage who throws fireballs. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
big dungeon snake. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
a spider. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat