Code edit (12 edits merged)
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Code edit (1 edits merged)
Please save this source code
User prompt
Fruit Basket Catch!
Initial prompt
Create a simple and interactive 2D game for children aged 5–10, where the player controls a basket at the bottom of the screen. The player should be able to move the basket left and right using arrow keys on keyboard (or touch/drag if on mobile). Gameplay Mechanics: • From the top of the screen, fruits (like apples, bananas, and strawberries) fall continuously. • Occasionally, rotten fruits or junk items (like rocks or boots) also fall. • The player’s goal is to catch the healthy fruits with the basket and avoid the bad items. Controls: • Use left and right arrow keys for desktop. • Use touch/drag left and right for mobile. Scoring Rules: • Catching a good fruit = +10 points • Catching a rotten fruit or junk = -5 points • Reaching 100 points levels up and increases fruit falling speed. Game Elements: • Add collision detection between the basket and falling objects. • When a good fruit touches the basket, increase score. • When a bad object touches the basket, decrease score. • Add a score counter at the top. Visuals & Audio: • Use colorful, cartoon-style graphics. • Background: blue sky with clouds, rainbow, and trees. • Fun and happy background music. Interface: • Show a “Start Game” screen with a play button. • Show current score on screen during play. • On “Game Over” (e.g. after catching 3 bad objects), show final score and a restart button. Game Title: “Fruit Basket Catch!”
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* Initialize Game
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var game = new LK.Game({
backgroundColor: 0x000000
}); /****
* Initialize Game
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var game = new LK.Game({
backgroundColor: 0x000000
});