/**** * Plugins ****/ var tween = LK.import("@upit/tween.v1"); /**** * Classes ****/ var RedButton = Container.expand(function () { var self = Container.call(this); var buttonGraphics = self.attachAsset('redButton', { anchorX: 0.5, anchorY: 0.5 }); self.originalScale = 1.0; self.isAnimating = false; self.animateClick = function () { if (self.isAnimating) return; self.isAnimating = true; // Scale down animation tween(buttonGraphics, { scaleX: 0.9, scaleY: 0.9 }, { duration: 100, easing: tween.easeOut, onFinish: function onFinish() { // Scale back up tween(buttonGraphics, { scaleX: self.originalScale, scaleY: self.originalScale }, { duration: 150, easing: tween.bounceOut, onFinish: function onFinish() { self.isAnimating = false; } }); } }); // Color flash animation tween(buttonGraphics, { tint: 0xffffff }, { duration: 100, onFinish: function onFinish() { tween(buttonGraphics, { tint: 0xff0000 }, { duration: 200 }); } }); }; self.down = function (x, y, obj) { self.animateClick(); score++; scoreTxt.setText(score); LK.getSound('click').play(); // Add screen flash effect for satisfying feedback LK.effects.flashScreen(0xffffff, 100); // Change button color based on score milestones if (score === 50) { buttonGraphics.tint = 0xff8800; // Orange } else if (score === 100) { buttonGraphics.tint = 0xff00ff; // Magenta } else if (score === 200) { buttonGraphics.tint = 0x00ff00; // Green } else if (score === 500) { buttonGraphics.tint = 0x0088ff; // Blue } }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x222222 }); /**** * Game Code ****/ var score = 0; var clicksPerSecond = 0; var lastSecondClicks = 0; var lastSecondTime = Date.now(); // Create and position the red button var redButton = game.addChild(new RedButton()); redButton.x = 2048 / 2; redButton.y = 2732 / 2; // Create score display var scoreTxt = new Text2('Clicks: 0', { size: 120, fill: 0xFFFFFF }); scoreTxt.anchor.set(0.5, 0); LK.gui.top.addChild(scoreTxt); // Create clicks per second display var cpsTxt = new Text2('CPS: 0', { size: 80, fill: 0xCCCCCC }); cpsTxt.anchor.set(0.5, 0); cpsTxt.y = 150; LK.gui.top.addChild(cpsTxt); // Track clicking speed var clickTimes = []; game.update = function () { var currentTime = Date.now(); // Calculate clicks per second if (currentTime - lastSecondTime >= 1000) { clicksPerSecond = score - lastSecondClicks; lastSecondClicks = score; lastSecondTime = currentTime; cpsTxt.setText('CPS: ' + clicksPerSecond); } // Update score display scoreTxt.setText('Clicks: ' + score); // Add subtle idle animation to button if (!redButton.isAnimating && LK.ticks % 120 === 0) { var buttonGraphics = redButton.children[0]; tween(buttonGraphics, { scaleX: 1.05, scaleY: 1.05 }, { duration: 500, easing: tween.easeInOut, onFinish: function onFinish() { tween(buttonGraphics, { scaleX: 1.0, scaleY: 1.0 }, { duration: 500, easing: tween.easeInOut }); } }); } };
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--- original.js
+++ change.js