User prompt
the start wave button to make an animation when touched. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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the life of the enemies to come out
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'to')' in or related to this line: 'tween(startWaveButton).to({' Line Number: 408 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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the start wave button should be bigger and more colourful.
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the basic turret to fire 2 bullets in a single shot
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when a single enemy reaches the end, you lose the game.
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when you lose, a game over screen will appear and the game will freeze and a button will appear to play again.
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that if an enemy arrives at the end you lose
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that in the top right-hand corner the money you have is displayed
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make you money
Code edit (1 edits merged)
Please save this source code
User prompt
Tower Defense Rush
Initial prompt
make a tower defense
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
a tower of a tower defence. In-Game asset. 2d. High contrast. No shadows
slime. In-Game asset. 2d. High contrast. No shadows
splash tower of tower defense. In-Game asset. 2d. High contrast. No shadows
water bullet. In-Game asset. 2d. High contrast. No shadows
puddle of water. In-Game asset. 2d. High contrast. No shadows
slow tower of tower defense. In-Game asset. 2d. High contrast. No shadows
ice ball. In-Game asset. 2d. High contrast. No shadows
the sniper tower of tower defense. In-Game asset. 2d. High contrast. No shadows
sniper bullet. In-Game asset. 2d. High contrast. No shadows
floor. In-Game asset. 2d. High contrast. No shadows
fast enemy. In-Game asset. 2d. High contrast. No shadows
tank. In-Game asset. 2d. High contrast. No shadows