User prompt
Let's give the area for controlling. It should be separated from gameplay area
User prompt
Please fix the bug: 'ReferenceError: timerTxt is not defined' in or related to this line: 'timerTxt.setText(t.toFixed(1));' Line Number: 286
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No need any timer and level will be ended when the target finished. The target for level 1 - 10, level 2 - 15 and the others will be increased 5 more than previous level's target. Let's power ups: fire rate/ fire style (Double triple like that) and shield. Let's turn off mouse control and adjust control button and place lane for them. For background change it for jungle
User prompt
Let's add the controller left and right. And change hero figure to Tank and enemy to soldier
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game ends when kill 10 enemy
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howcan u add move
Code edit (1 edits merged)
Please save this source code
User prompt
Pistol Road: Run & Survive
Initial prompt
i want to creat rpg game there are enemies try to stop me to reach end i have pistol to shoot them mai character has 3 lives if they reach me one of them delete enemy drop fast 2 sec length of road 20 sec
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Let's remove background and resize it bigger
Make it view from sky and change color of rifle to black and brown
Change towards to right
change it mecha-style heart for hero lives. In-Game asset. 2d. High contrast. No shadows. mechaart
fire button for tank game controller. Fire button in mecha style. In-Game asset. 2d. High contrast. No shadows
green line with army style. In-Game asset. 2d. High contrast. No shadows
make shorter horizontal wing
make it vertical
remove dollar emblem from it
exclamantation. In-Game asset. 2d. High contrast. No shadows
black market which sells weapon. In-Game asset. 2d. High contrast. No shadows
blur brown