User prompt
backgrounds should be fully visible and their opacity should be full
User prompt
Let's collect perrys and save them unlimitedly. Let's have 2 perrys at the beginning of the game and have a button to use perrys. Let's not spam perrys So there will be different perry for each weapon with a cooldown time āŖš” Consider importing and using the following plugins: @upit/tween.v1
User prompt
Add something called "perry" to the game other than a powerup. When we get this, our character will make a very special hit with a special animation, of course suitable for the weapon. āŖš” Consider importing and using the following plugins: @upit/tween.v1
Code edit (1 edits merged)
Please save this source code
User prompt
some weapons are so powerful bring nerf add background assets and Add a hand that goes up and down with every shot and the bullets come out of our hands āŖš” Consider importing and using the following plugins: @upit/tween.v1
User prompt
Okay, every 3 levels, our weapon should change and the enemies should get stronger every time our weapon is changed, and when we get a power-up, our color should change, like 1.5-2 seconds before the power-up ends Then let's go back and forth between the power-up color and our own color, let our color change and then normalize, I think you understand. āŖš” Consider importing and using the following plugins: @upit/tween.v1
User prompt
Let the game have 50 levels, each level has different enemies and different weapons, let the boss come every 10 levels, add parrying to the game like in Cuphead, like a special ability but different parrying for each weapon.
Code edit (1 edits merged)
Please save this source code
User prompt
Run & Gun Adventure
Initial prompt
make cuphead
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});