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Türkçe kutular yanlış yapıldığında kendi konumuna dönmeli
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Her yanlış yaptığımızda score 1 eksilmeli
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If the player has not matched all the boxes, the next level cannot be passed (whenever he matches all the boxes, then he can pass)
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If the player touches the Turkish boxes and then releases them, the Turkish boxes cannot be nested (if they are nested, the nested box is positioned somewhere else)
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Please fix the bug: 'undefined is not an object (evaluating 'turkishBoxes.length')' in or related to this line: 'for (var i = 0; i < turkishBoxes.length; i++) {' Line Number: 95
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When the player does not touch the Turkish boxes, the Turkish boxes cannot remain in the same position inside each other.
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Turkish box should not be nested with another Turkish box
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2 Turkish boxes should not be placed in the same place.
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Turkish box assets should move where player touch
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Merhaba: Word Match
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Merhaba
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});