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Code edit (1 edits merged)
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Mobile Strike Force: Tactical FPS
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Create a high-quality multiplayer first-person shooter (FPS) game designed for mobile devices. Gameplay & Mechanics: Two game modes: Team Deathmatch and Solo Free-For-All Customizable guns with unlockable skins and scopes Weapons: Assault Rifle and Shotgun, switchable during gameplay Realistic recoil, bullet physics, and smooth player movement Controls: Joystick on bottom-left for movement Draggable fire button on bottom-right (player can reposition) Reload button near the fire button Minimap at top-right showing enemy and player locations Health and ammo bars at top-center Map & Environment: Futuristic warzone or post-apocalyptic city Rooftops, tight alleyways, and destructible covers Dynamic weather: rain, fog, sunshine Sound FX: Gunfire, reload, empty click, footsteps, jump/land Explosions, grenade ticks, bullet ricochets Ambient sounds: wind, rain, echo UI sounds for buttons, kill confirm, health pickup Extra Features: AI bots to fill lobbies Match lobby with player avatars and usernames Voice chat or quick emote commands Leaderboard and XP system Optimized for smooth performance on mid-range devices
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});