User prompt
make collider around player 70% smaller
User prompt
make collider around player 30% smaller
User prompt
make colliders around obstacles 20% smaller
User prompt
Fix Bug: 'Timeout.tick error: Can't find variable: scoreTxt' in this line: 'scoreTxt.setText(this.score.toString());' Line Number: 34
User prompt
Score should increment with every successful jump
User prompt
Fix Bug: 'Timeout.tick error: Can't find variable: score' in this line: 'score++;' Line Number: 32
User prompt
Fix Bug: 'Timeout.tick error: Can't find variable: score' in this line: 'score++;' Line Number: 32
User prompt
Score should increment by 1 for every successful jump
User prompt
Player should be red
User prompt
Background above ground should be light blue
User prompt
Jump should reach 10% higher
User prompt
Move ground down 100 pixels
User prompt
Decrease ground graphics height by 20%
User prompt
Move ground graphics down 20%
User prompt
Make ground graphics green
User prompt
Move ground graphics down by 20%
User prompt
Move ground graphics down by 50%
User prompt
Fix Bug: 'TypeError: undefined is not an object (evaluating 'player.y')' in this line: 'groundGraphics.height = 2732 - player.y;' Line Number: 40
===================================================================
--- original.js
+++ change.js
@@ -9,8 +9,9 @@
});
var Player = Container.expand(function () {
var self = Container.call(this);
var playerGraphics = self.createAsset('player', 'Player Graphics', .5, .5);
+ playerGraphics.hitArea = new Rectangle(-playerGraphics.width * 0.35 / 2, -playerGraphics.height * 0.35 / 2, playerGraphics.width * 0.7, playerGraphics.height * 0.7);
playerGraphics.tint = 0xFF0000;
self.jump = function () {
if (self.y === 2000) {
var jumpHeight = 330;