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You are not fixing the issue o health bar
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Show health bar at to left corner
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Healt bar is not decreasing why
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Spawn new targets 30% less
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Make the game smooth and decrease our health when missile touch us
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Our health bar decrease with 20% when a missile touch us . If it becomes zero so we will lose. And our plane blasts
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Health bar have to decrease 20 % by the missile of our targets
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'healthBar.x = scoreTxt.x + scoreTxt.width / 2 + healthBar.width / 2 + 20; // Position health bar to the right of the score' Line Number: 143
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Increase the horizontal size of health bar and move it right from the score
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Health bar should be on top
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Our fighter also needs a health bar which decreases with the missile of our targets
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Missile of our target have to be different
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Less the amount of targets by 30%
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Our target can only launch 1 missile in 5second
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Our targets can also launch missile on us
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Big plane have another asset
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Also include big target that die with many bullets and give extra points
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Please fix the bug: 'Uncaught ReferenceError: shoot is not defined' in or related to this line: 'shoot(x, y);' Line Number: 126
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Bullets have to eject continuously without tapping
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We can also move our plane horizontally
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Insert a fighter plane by which we have to shoot bullets
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Headshot
===================================================================
--- original.js
+++ change.js
@@ -226,10 +226,11 @@
LK.showGameOver();
}
}
}
- healthBar.x = fighterPlane.x;
- healthBar.y = fighterPlane.y - 50; // Keep health bar above the plane
+ // Keep health bar at the top left corner
+ healthBar.x = 50;
+ healthBar.y = 50;
// Spawn new targets periodically
if (LK.ticks % 121 === 0) {
spawnTarget();
}
Missile 2d of a fighter plane. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d view of a fighter plane top view. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A cargo plane from top view (2d) of orange colour. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A small real missile 2d view View of whole body vertically. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Explosion in 2d game. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.