User prompt
not working
User prompt
not working
User prompt
The flow of the game should be like this: First the user clicks on play game and then the game starts.
User prompt
Let's add main menu in which there are 2 options, first is Play Game and second is High Score. Whenuser click on the Play Game option, the game starts and when user click on the High Score button, the tab shows the player's high score.
User prompt
delay for next wave is 4 second pls
User prompt
wave WAVE ' + this.currentWave + '\n' + '⚔️ Zombie Invasion ⚔️\n' + '🧟 Weak: ' + zombieComposition.weakCount + '\n' + '⚡ Fast: ' + zombieComposition.fastCount + '\n' + '💪 Tough: ' + zombieComposition.toughCount, This message will remain visible until the wave is finished
User prompt
when wave completed then wave message is shown pls
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Please fix the bug: 'zombie.spawn is not a function' in or related to this line: 'zombie.spawn();' Line Number: 289
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Please fix the bug: 'powerUp.spawn is not a function' in or related to this line: 'powerUp.spawn();' Line Number: 307
User prompt
Please fix the bug: 'zombie.spawn is not a function' in or related to this line: 'zombie.spawn();' Line Number: 289
Code edit (1 edits merged)
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User prompt
after the txt message disappear then zombie spawn
Code edit (1 edits merged)
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wave txt is shown for 2 seconds
Code edit (1 edits merged)
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decrease chance of power up to 0.6
Code edit (1 edits merged)
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send to slightly right
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send to slightly right
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send to slightly left
Code edit (1 edits merged)
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")" Now instead of this symbol it should be written how many zombies have died so far.
Code edit (1 edits merged)
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Code edit (4 edits merged)
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send to slightly up
===================================================================
--- original.js
+++ change.js
@@ -273,9 +273,9 @@
this.currentWaveText = null;
}
LK.setTimeout(function () {
game.removeChild(waveCompleteText);
- }, 2000);
+ }, 4000);
}
if (killedZombieText) {
killedZombieText.setText('Zombies Killed: ' + this.zombiesKilled);
}
make player like this style
make full legs of this player
bullet. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
more dangorous
make horror
red heart. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
rename text to -- Zombie Killed