User prompt
remove the blue around the bird model asset
User prompt
Remove the blue around the bird model. The model of the clouds should not be the same as the bird model.
User prompt
Increase the distance between the pipes. Always let the gap height of the first pipe be close to the middle. The pipe gap height should be the same as the previous pipe at most once, but the distance between them should not be exaggerated. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
background progress without player clicking on the screen
User prompt
Okay, let's say the height that a jump takes us to is the same as before, less. And the game doesn't progress until we make the first jump.
User prompt
Okay, let's say the height that a jump takes us to is the same as before, less. And the game doesn't progress until we make the first jump. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Before starting the game, the bird should not move forward. The distance between the pipes should increase even more. The bird should move forward more slowly and fall down more slowly. One jump should make it jump a little higher. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
Let the bird move forward more slowly. Let the gap heights of the 2 pipes not be too far apart, but let them move away over time. Add clouds to the background. ↪💡 Consider importing and using the following plugins: @upit/tween.v1
User prompt
The bird should not move forward unless we click on the screen. Let there be a longer distance between the bird's starting position and the first pipe. Let the bird fall more slowly. Let the distance between the pipes increase.
Code edit (1 edits merged)
Please save this source code
User prompt
Flappy Birdie: Pipe Dash
Initial prompt
Green ground, blue sky background. A yellow bird is moving forward and the screen jumps a certain distance each time we click, if we don't click it slowly falls. When we touch the floor or ceiling we burn and start the game over. Green pipes with bottoms and tops constantly appear in front of us and in each obstacle pipe there is a randomly heighted gap that we can pass through. When we pass each pipe 1 will be added to the score counter above, the counter will be reset each time we start over. But our record score will be written on the starting screen. If we touch any part of the pipe we burn.
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
}); /****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
A yellow bird. In pixel art style. The bird should be just like the head part.. In-Game asset. 2d. High contrast. No shadows
white cloud. In-Game asset. 2d. High contrast. No shadows
the soil covering the entire image and extending horizontally and the greenery (short grass) on top of it. In-Game asset. 2d. High contrast. No shadows
green pipe. In-Game asset. 2d. High contrast. No shadows