User prompt
shift the health counters to the right by 300
User prompt
after the message is displayed, start the game again
User prompt
when object9 becomes visible, display a message in the center of the screen
User prompt
when object9 becomes visible, center the window on the screen
User prompt
shift the health counters to the right by 30
User prompt
move the health counters down by 30
User prompt
shift the formula to the left by 30
User prompt
shift the formula down by 30
User prompt
shift the formula down by 50
User prompt
formula color black
User prompt
formula color red
User prompt
align the formula position to the upper right margin
User prompt
add a formula to the screen `F=G(Mm)/R^2`
User prompt
text color black
User prompt
text on top of all layers
User prompt
print the text `F=G(Mm)/R^2` to the top right of the screen
User prompt
Fix Bug: 'Uncaught TypeError: formulaGraphics.setText is not a function' in this line: 'formulaGraphics.setText('F=G(Mm)/R^2');' Line Number: 43
User prompt
Fix Bug: 'Uncaught TypeError: formulaGraphics.setText is not a function' in this line: 'formulaGraphics.setText('F=G(Mm)/R^2');' Line Number: 43
User prompt
print the text "F=G(Mm)/R^2" to the top right of the screen and display it on top of all layers
User prompt
display the text "F=G(Mm)/R^2" in the upper right section of the screen
User prompt
speed up gameplay
User prompt
display the text "F=G(Mm)/R^2" in the upper right section of the screen
User prompt
on the ninth hit of the red apple, show object9
User prompt
on the eighth hit of the red apple, show object8
User prompt
Fix Bug: 'ReferenceError: numberedObjects is not defined' in this line: 'numberedObjects[0].visible = true;' Line Number: 101
===================================================================
--- original.js
+++ change.js
@@ -136,9 +136,9 @@
});
self.addChild(formulaText);
formulaText.anchor.set(0.5, 0.5);
self.x = 2048 - formulaText.width / 2;
- self.y = formulaText.height / 2 + 50;
+ self.y = formulaText.height / 2 + 30;
});
/****
* Initialize Game
grass
the fields of Britain, cartoon style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
green apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
red apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eureka moment, cartoon style, light, no people. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
heart. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stars flying on an ellipse, cartoon style, side view , no people. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
white "=" on a green apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a white "F" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
the "G" sign on the red apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
white " (M" on a red apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a white sign with a small "m" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
white " /" on a green apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a white "R" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
green
a white " 2" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.