User prompt
Fix Bug: 'TypeError: game.getChildByName is not a function' in this line: 'var symbol2 = game.getChildByName('symbol2');' Line Number: 248
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in this line: 'symbol3.x = symbol2.x + symbol2.width + 10; // Position to the right of symbol2 with a 10px gap' Line Number: 249
User prompt
add symbol3 to the right of symbol2 after the third red apple hits player and player2
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'y')' in this line: 'symbol3.y = symbol2.y;' Line Number: 252
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in this line: 'symbol3.x = symbol2.x + symbol2.width + 10; // Position to the right of symbol2 with a 10px gap' Line Number: 249
User prompt
add symbol3 to the right of symbol2 after the third red apple hits player and player2
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'x')' in this line: 'symbol3.x = symbol2.x + symbol2.width + 10; // Position to the right of symbol2 with a 10px gap' Line Number: 247
User prompt
add symbol3to the right of symbol2 after the third hit to player and player2 of the red apple
User prompt
add symbol3 to the right of symbol2 after the second hit to player and player2 of the red apple
User prompt
add symbol2 to the right of symbol1 after the second hit to player and player2 of the red apple
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'show')' in this line: 'scoreObject.show();' Line Number: 233
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'show')' in this line: 'scoreObject.show();' Line Number: 233
User prompt
add scoreObject to the right of symbol1 after the second hit to player and player2 of the red apple
User prompt
Fix Bug: 'ReferenceError: symbol1 is not defined' in this line: 'symbol1.show();' Line Number: 221
User prompt
Fix Bug: 'ReferenceError: symbol1 is not defined' in this line: 'scoreObject.x = symbol1.x + symbol1.width / 2 + 20; // Position to the right of symbol1' Line Number: 265
User prompt
Fix Bug: 'Uncaught ReferenceError: Symbol1 is not defined' in this line: 'var symbol1 = game.addChild(new Symbol1());' Line Number: 173
User prompt
add scoreObject to the right of symbol1 after the second hit to player and player2 of the red apple
User prompt
symbol1 should not disappear after it appears
User prompt
add symbol1 to the top of the screen after first hitting player and player2 red apple
User prompt
add symbol1 to the top of the screen after first hitting player and player2 red apple
User prompt
add 10 objects to the top edge of the screen with spaces between the objects.
User prompt
put 10 objects to the top of the screen with spaces between the objects.
User prompt
add 10 objects to the top of the screen with spaces between the objects.
User prompt
put 10 object in the upper right corner.
User prompt
put 10 object meters in the upper right corner.
===================================================================
--- original.js
+++ change.js
@@ -49,8 +49,17 @@
self.show = function () {
self.visible = true;
};
});
+// Symbol3 class
+var Symbol3 = Container.expand(function () {
+ var self = Container.call(this);
+ var symbolGraphics = self.createAsset('symbol3', 'Symbol after catching second red apple', 0.5, 0);
+ self.visible = false;
+ self.show = function () {
+ self.visible = true;
+ };
+});
// Symbol1 class
var Symbol1 = Container.expand(function () {
var self = Container.call(this);
var symbolGraphics = self.createAsset('symbol1', 'Symbol after catching red apple', 0.5, 0);
@@ -230,8 +239,13 @@
var symbol2 = game.addChild(new Symbol2());
symbol2.x = symbol1.x + symbol1.width + 10; // Position to the right of symbol1 with a 10px gap
symbol2.y = symbol1.y;
symbol2.show();
+ // Show Symbol3 to the right of symbol2
+ var symbol3 = game.addChild(new Symbol3());
+ symbol3.x = symbol2.x + symbol2.width + 10; // Position to the right of symbol2 with a 10px gap
+ symbol3.y = symbol2.y;
+ symbol3.show();
}
// Remove caught apple
apples[i].destroy();
apples.splice(i, 1);
grass
the fields of Britain, cartoon style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
green apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
red apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
eureka moment, cartoon style, light, no people. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
heart. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
stars flying on an ellipse, cartoon style, side view , no people. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
white "=" on a green apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a white "F" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
the "G" sign on the red apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
white " (M" on a red apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a white sign with a small "m" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
white " /" on a green apple. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a white "R" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
green
a white " 2" on a red apple.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.